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Entry tags:
1st Judgment ⚖ Action ⚖ Open
Who: Justice and You
Broadcast: N/A
Action: Evac Station, SS Caprine
When: After the destruction of the planet, and then after everything can be done for the refugees.
Evac Station - Action
[Justice is tireless about getting the refugees settled after the planet is destroyed. Literally tireless--he never stops to eat, drink, or sleep. When there is a pause in the work, he only stops to hover by his two unconscious friends, watching them with naked concern on his face but never speaking nor attempting to wake them up.
He's just putting away more supplies when he pauses, head turning to watch a refugee man sitting on the floor, rifling through a bag. When he speaks, his voice is a touch more stern than usual.] What are you doing?
[The man looks up at him, fingering the bag.] "Just, uh, looking at my stuff."
You're lying. That's not yours.
[The color drains from the man's face even as he tries to smile and instinctively clutches the bag tighter.] "What are you talking about? Of course it's mine."
[This just sours Justice's mood further, and he turns the full weight of his glare on the man.] You stole it from a family while they slept. Your misfortune is no excuse to steal from those suffering just as much as yourself. You will return it with all its original contents immediately.
SS Caprine - Action
[Justice never actually properly explored the ship he was assigned, so enchanted he was by the planet they were on.
So now he's just getting to know what's supposed to be his home now. He unfortunately doesn't have a lot of social awareness, as may be evidenced by the fact that he chooses to look like a walking corpse, and he just wanders into random rooms, bedrooms included, to stand at the center or pick up particularly well-used objects and run his fingers across them.
Congratulations on your new weirdo, Caprine.]
[Edited to add: Justice has psychic and object-reading abilities. For more info and to let me know what's cool for him to pick up, here's a permissions post.]
Broadcast: N/A
Action: Evac Station, SS Caprine
When: After the destruction of the planet, and then after everything can be done for the refugees.
Evac Station - Action
[Justice is tireless about getting the refugees settled after the planet is destroyed. Literally tireless--he never stops to eat, drink, or sleep. When there is a pause in the work, he only stops to hover by his two unconscious friends, watching them with naked concern on his face but never speaking nor attempting to wake them up.
He's just putting away more supplies when he pauses, head turning to watch a refugee man sitting on the floor, rifling through a bag. When he speaks, his voice is a touch more stern than usual.] What are you doing?
[The man looks up at him, fingering the bag.] "Just, uh, looking at my stuff."
You're lying. That's not yours.
[The color drains from the man's face even as he tries to smile and instinctively clutches the bag tighter.] "What are you talking about? Of course it's mine."
[This just sours Justice's mood further, and he turns the full weight of his glare on the man.] You stole it from a family while they slept. Your misfortune is no excuse to steal from those suffering just as much as yourself. You will return it with all its original contents immediately.
SS Caprine - Action
[Justice never actually properly explored the ship he was assigned, so enchanted he was by the planet they were on.
So now he's just getting to know what's supposed to be his home now. He unfortunately doesn't have a lot of social awareness, as may be evidenced by the fact that he chooses to look like a walking corpse, and he just wanders into random rooms, bedrooms included, to stand at the center or pick up particularly well-used objects and run his fingers across them.
Congratulations on your new weirdo, Caprine.]
[Edited to add: Justice has psychic and object-reading abilities. For more info and to let me know what's cool for him to pick up, here's a permissions post.]