Cαrl Grιмeѕ (
postocular) wrote in
driftfleet2018-06-11 12:55 pm
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Entry tags:
- aang,
- alucard emery,
- carl grimes,
- carol peletier,
- death,
- doctor stephen vincent strange,
- flug slys,
- katherine "kitty" pryde,
- katie mccoy,
- keith,
- looma red wind,
- maggie greene-rhee,
- manji,
- nami,
- natasha romanoff,
- otono-tachibana makie,
- pavel chekov,
- psycho mantis,
- riona cousland theirin,
- sam wilson (au),
- sam winchester,
- takeshi,
- tyrion lannister
Don't Dead, Open Inside || Action
Who: Carl Grimes, a bunch of zombies, and you
Broadcast: kinda?
Action: Waystation
When: Right now
(( ooc: This is a blanket content warning for blood/gore/death. So! There are zombies ahead and you’ve found yourself on the waystation! You have two options: evacuate, or fight them off. Things of note to remember: Being bitten or scratched are the easiest ways for infection. We don’t suggest being eaten. Magic will be hit or miss depending on player preference/discretion. Characters who become zombies will be treated as in-character deaths. Standard rules apply! The event will last a total of 24 hours. Have fun, and enjoy all the undead things. If there are any questions or anything at all, feel free to pm this journal or hit me up at
skorozima. ))
[ The Fleet has been floating along its predetermined path for the past few days, getting further and further away from the Yadrolla System and toward unknown territory. Along the way, those oh-so convenient waystations continue to pop up at their usual intervals. Identical in every way to every other, boring waystation. Neat, right? There are even some of those familiar orange-skinned aliens and some human travelers milling about and generally minding their own business. It’s a good place to stretch your legs, get sodas of questionable flavor, and take those nifty new pets for a walk!
Interrupting the general peace of the waystation, a shrill siren starts, and a robotic voice comes over the intercom as well as all communication devices on the station and surrounding spacecraft, repeating a monotone message. ]
ATTENTION. THIS IS AN EMERGENCY. LOCKDOWN IMMINENT. ATTENTION. THIS IS AN EMERGENCY. CALMLY EVACUATE USING THE NEAREST EXIT. LOCKDOWN IMMINENT..
[ Soon, it becomes apparent to those on the waystation what the emergency is. A gaggle? A murder??? Just.. a lot of undead. They’re not in any particular hurry, shambling and stumbling along.. until they spot what looks like some good eats. That seems to get them excited, arms stretching forward, teeth gnashing, and more growling than any sort of verbal mishmash meant to be words.THEY’RE NOT A WORDY PEOPLE, OKAY?
For those looking to escape, it’s quite easy to outrun them unless you’re not paying attention to your surroundings. Corners can be tough! Just don’t get bit or scratched and all is well, except for their incessant attempts at making you a snack. For those who haven’t come across them before, or have run into some variation of them in another world, they’re resilient up to the point of losing their head or the brain being destroyed. Limbs being broken or missing don’t seem to slow them down, just send them a little off-balance.
All they know is attack and eat.
For those of the fleet still on their ships, they gravitate around the waystation, seemingly not wanting to go anywhere. There is a short window of time from the emergency alert to the entire waystation going on lockdown. Those wishing to help evacuate can do so- but they have to be quick!
Once the lockdown is in place, communication ceases with the waystation. All the rest of the fleet can do is sit and wait, and hope for the best. The doors will re-open twenty-four hours later, once it’s clear the situation is handled and they can regroup, count their losses, and wait once again for the perished to rejoin their ranks. ]
Broadcast: kinda?
Action: Waystation
When: Right now
(( ooc: This is a blanket content warning for blood/gore/death. So! There are zombies ahead and you’ve found yourself on the waystation! You have two options: evacuate, or fight them off. Things of note to remember: Being bitten or scratched are the easiest ways for infection. We don’t suggest being eaten. Magic will be hit or miss depending on player preference/discretion. Characters who become zombies will be treated as in-character deaths. Standard rules apply! The event will last a total of 24 hours. Have fun, and enjoy all the undead things. If there are any questions or anything at all, feel free to pm this journal or hit me up at
[ The Fleet has been floating along its predetermined path for the past few days, getting further and further away from the Yadrolla System and toward unknown territory. Along the way, those oh-so convenient waystations continue to pop up at their usual intervals. Identical in every way to every other, boring waystation. Neat, right? There are even some of those familiar orange-skinned aliens and some human travelers milling about and generally minding their own business. It’s a good place to stretch your legs, get sodas of questionable flavor, and take those nifty new pets for a walk!
Interrupting the general peace of the waystation, a shrill siren starts, and a robotic voice comes over the intercom as well as all communication devices on the station and surrounding spacecraft, repeating a monotone message. ]
ATTENTION. THIS IS AN EMERGENCY. LOCKDOWN IMMINENT. ATTENTION. THIS IS AN EMERGENCY. CALMLY EVACUATE USING THE NEAREST EXIT. LOCKDOWN IMMINENT..
[ Soon, it becomes apparent to those on the waystation what the emergency is. A gaggle? A murder??? Just.. a lot of undead. They’re not in any particular hurry, shambling and stumbling along.. until they spot what looks like some good eats. That seems to get them excited, arms stretching forward, teeth gnashing, and more growling than any sort of verbal mishmash meant to be words.
For those looking to escape, it’s quite easy to outrun them unless you’re not paying attention to your surroundings. Corners can be tough! Just don’t get bit or scratched and all is well, except for their incessant attempts at making you a snack. For those who haven’t come across them before, or have run into some variation of them in another world, they’re resilient up to the point of losing their head or the brain being destroyed. Limbs being broken or missing don’t seem to slow them down, just send them a little off-balance.
All they know is attack and eat.
For those of the fleet still on their ships, they gravitate around the waystation, seemingly not wanting to go anywhere. There is a short window of time from the emergency alert to the entire waystation going on lockdown. Those wishing to help evacuate can do so- but they have to be quick!
Once the lockdown is in place, communication ceases with the waystation. All the rest of the fleet can do is sit and wait, and hope for the best. The doors will re-open twenty-four hours later, once it’s clear the situation is handled and they can regroup, count their losses, and wait once again for the perished to rejoin their ranks. ]
Looma Red Wind | Open
[Looma had come here to continue browsing for more scrap or other material suitable for use in finishing Sokka's armor- as such, she was unarmed for once, which is probably something most people might consider somewhat unfortunate, given how far south this particular shopping trip had gone. For Looma though, it just meant she'd have to deal with some slightly reduced effectiveness at clearing out the undead.
Speaking of which, once she's found a suitably isolated section of the waystation- and had quite the merry time getting there, judging from the blood spattered all over both her and her armor- she's going to make a broadcast. With...one of the zombies. Because of course. For the moment, it's clawing at her arms and trying its hardest to take a bite out of her wherever it can...it's just not having much luck. Try as it might, it just can't break the skin, and honestly it would have about as much success trying to eat one of the bulkheads.]
A question. Or, several, really: What in Tetra's name is this disgusting thing?!
[Really, if the partially-eaten alien zombie took any sort of offense to how she's chosen to describe it, it really doesn't show. It just keeps growling and biting at- alright, it definitely just lost a couple teeth on her upper forearm, definitely more than a little gross, hopefully those aren't too important for...him? It? Whatever.
It's getting annoying now the way it keeps trying to shove her over, so she's going to just put one hand over its head and hoist it off the ground to keep it under control. And at arm's length. Because she definitely doesn't appreciate being slobbered on by whatever the actual hell this thing is.]
Is it sick, or just stupid? I would also like to know why there are so many of them.
[Action | After the emergency broadcast starts | Rescues / Zombie Hunting!!!]
[Looma is absolutely one of those people excited by the Zombie Apocalypse. It's been literal months since she could fight something without having to hold back, at least without having to worry about any tedious conversations about horrifically maiming someone afterward, so she's definitely getting all she can out of this.
And if it ends up helping people in the process, then sure, she's up for that too. But generally speaking, the giant red warrior princess is looking considerably redder than usual as she tears her way through the station just pummeling anything and everything without a pulse into nice red paste with her bare hands and an honest-to-god smile on her face. Sometimes, you just have to take whatever opportunities the universe gives you, and keep any complaints about how gross it all is bottled up so they can be dealt with later. When there aren't things to smash into little tiny pieces.]
[Wildcard]
[Want something more detailed than the options above, like a specific rescue / team up scenario? Or maybe you've just decided that Undeath isn't right for you, and want someone to make it stop? This one's for you!]
Would 1 as [action] work all right? We could lead into 2?
[Flug pipes up meekly, only to realize Looma was addressing the Network and not himself. He is rather underwhelming to look at; pitted against someone of Looma's stature, said inadequacies are all the more apparent. He answers with his communicator anyway.]
"Technically necromancy is also an option, e-except that these look a little too, uh, 'fresh?'"
Works for me!
...what is that thing on your head?
[Wait, no, she had more important questions than that. She'd look for that explanation later, when there wasn't a partially-eaten
idiotthing trying to make a meal out of her. And definitely more in the area, to boot.]Nevermind. What is this? As pathetic as it is, it is obviously hostile. If these creatures are a thr-
[Aaaaand that would be their communication devices going off in unison, yelling out the same emergency broadcast that was now blasting out of every available speaker on the station. That's one mystery solved, at least. This was indeed something to be concerned about, apparently.]
Awesome ♡
[Flug winced at the unexpected sirens, body locking up defensively out of habit. Damn. He just wanted to make a quick visit, but is there even time to get back to the ship? He doesn't want to leave empty handed. Time to rush the explanation. He continues speaking into the communicator, flickering between it and Looma's face.]
"O-okay, quick review! I believe what you have there is a zombie--- undead, a c-creature of reinanimated tissue that seeks to feed. M-many worlds have them! They spread quickly if not contained. All it takes is one scratch or bite--"
[Which is leading him to begin sidestepping away in alarm, upon seeing the teeth on the ground as evidence for it already having happened. No offense Looma, he doesn't want to face a turned version of you.]
"Which I highly advise against."
Action!
Mind if I join in?
no subject
By all means!
[At least she's not upset at his kill stealing- sure, she swats the now-headless corpse aside hard enough to send it and several more of the walkers crashing into the corridor wall, but she's...smiling, at least? The actual, happy smile, not the I'm-going-to-tear-your-world-a-fucking-sunder smile. Sure, the differences were slight enough that it might have taken some practice to spot them, but it was a very important distinction to make.]
I would be a terrible captain to deny my crew the joy of battle!
[Well, it's not much of a battle for her, since the stakes seem to be pretty low. But it's probably slightly riskier for everyone else, even if they do have weird mind powers. And hey, if Mantis sticks close, she can at least carry out her duty and ensure he makes it out alive. Speaking of which, she did want him to enjoy things to their fullest, so she would at least give him the option of floating down to ground-level safely, and extends all four arms to her side in preparation- and offering a brief warning, prior to doing anything too reckless...]
Cover your ears!
[It's as much a warning as a barked order, but he can obey it or ignore it as he sees fit. At best, it might just keep his ears from ringing after she brought her hands together with a thunderous clap- no doubt made worse by the close confines of the corridor they were in. The ensuing pressure wave may not have been enough to kill off any of the walkers, but it did hurl the shambling horde back several meters in a jumbled heap. Easier for him to manage, should he decide to join her on the ground!]
no subject
He does cover his ears, though and actually cries out in great delight when he sees the sound wave sending the zombies flying.]
Perfect! I have a good idea.
[He lands close to her and takes a deep breath. The sparks of flame are small at first, but he gets them to spread across more than a few of the masses surrounding them. Even more importantly, those few flames quickly spread on their own.]
I usually only see this in horror movies at home. Crush the heads.
[action!]
It's easy to fall back into that, when survival's the only thing that matters. He has to stay alive, has to find Bucky and whoever else he can and make sure they get out alive, and he's - good at killing.
There's something zen about letting go. He's got a pair of guns - the sidearms he'd found in the armory that are the only two he could figure out how to work - but he's trying to conserve ammo, and he's mostly using the pair of metal wings that spread out from his back. Sam keeps them wrapped around him like a shield as he moves, flicks them out to send zombies flying back, presses in to crush a zombie against the nearest wall or even launches himself up in the air if he gets too crowded.
It's one of those last times that he runs across Looma, and she's vaguely familiar enough that he sets down next to her. He scans her over, and smiles, sharp and ruthless. Someone else who doesn't hesitate - it'll be quicker if they stick together for a little bit. ]
Tag team?
Laaaaaaaaaaaate
But she appreciates that he's been proactive thus far, and flashes a devilish smile up at him for the suggestion.]
If you think you can keep up!
[And just like that, she's off. Though it'd be obvious rather quickly it's more out of eagerness than any sort of urgency- she literally tramples one of the walkers underfoot as she springs forward, and sends another crashing to the deck with a downward pair of rights. One fist was enough to shatter the collarbone, the other...well, anyone bothering with an autopsy would have a hard time telling how much of the jigsaw puzzle inside the creature's head was due to her fist, and how much could be blamed on the floor.
One thing was for certain, so long as Sam kept halfway close, he'd have plenty of breathing room. She didn't go out of her way to get all of the creatures- she did trust he'd be capable of handling whatever she left him, if he'd lasted this long on his own- but instead focused more on keeping up the attack. Despite her size, and the fact her usual behavior would suggest she was more of an unsophisticated brawler than a trained warrior, she did have a remarkable knack for avoiding any wasted movements and keeping up her momentum. If she happened to put a little too much force behind a punch, she'd just use the extra momentum to allow her to pivot and smash into the next foe with an elbow strike from the opposite side, and if necessary take another step forward and use the other arms to bounce a few of the creatures off the ceiling with a pair of uppercuts.
She'd also be responsible and not just barrel ahead like an out of control bulldozer, and pause every once in a while just to check up on Sam. It wasn't as if she had to worry about her own safety, after all. But it didn't mean she had to ease up, either- she could just as easily rely on the creature's clumsy attempts to bite her to find them without having to actually see them, and crushed the skulls of two such walkers against one another as she turned her head to check up on Wilson.]
Do you think the other stations will be this much fun? I usually ignore them, but I may need to reconsider...