Cαrl Grιмeѕ (
postocular) wrote in
driftfleet2018-06-11 12:55 pm
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Entry tags:
- aang,
- alucard emery,
- carl grimes,
- carol peletier,
- death,
- doctor stephen vincent strange,
- flug slys,
- katherine "kitty" pryde,
- katie mccoy,
- keith,
- looma red wind,
- maggie greene-rhee,
- manji,
- nami,
- natasha romanoff,
- otono-tachibana makie,
- pavel chekov,
- psycho mantis,
- riona cousland theirin,
- sam wilson (au),
- sam winchester,
- takeshi,
- tyrion lannister
Don't Dead, Open Inside || Action
Who: Carl Grimes, a bunch of zombies, and you
Broadcast: kinda?
Action: Waystation
When: Right now
(( ooc: This is a blanket content warning for blood/gore/death. So! There are zombies ahead and you’ve found yourself on the waystation! You have two options: evacuate, or fight them off. Things of note to remember: Being bitten or scratched are the easiest ways for infection. We don’t suggest being eaten. Magic will be hit or miss depending on player preference/discretion. Characters who become zombies will be treated as in-character deaths. Standard rules apply! The event will last a total of 24 hours. Have fun, and enjoy all the undead things. If there are any questions or anything at all, feel free to pm this journal or hit me up at
skorozima. ))
[ The Fleet has been floating along its predetermined path for the past few days, getting further and further away from the Yadrolla System and toward unknown territory. Along the way, those oh-so convenient waystations continue to pop up at their usual intervals. Identical in every way to every other, boring waystation. Neat, right? There are even some of those familiar orange-skinned aliens and some human travelers milling about and generally minding their own business. It’s a good place to stretch your legs, get sodas of questionable flavor, and take those nifty new pets for a walk!
Interrupting the general peace of the waystation, a shrill siren starts, and a robotic voice comes over the intercom as well as all communication devices on the station and surrounding spacecraft, repeating a monotone message. ]
ATTENTION. THIS IS AN EMERGENCY. LOCKDOWN IMMINENT. ATTENTION. THIS IS AN EMERGENCY. CALMLY EVACUATE USING THE NEAREST EXIT. LOCKDOWN IMMINENT..
[ Soon, it becomes apparent to those on the waystation what the emergency is. A gaggle? A murder??? Just.. a lot of undead. They’re not in any particular hurry, shambling and stumbling along.. until they spot what looks like some good eats. That seems to get them excited, arms stretching forward, teeth gnashing, and more growling than any sort of verbal mishmash meant to be words.THEY’RE NOT A WORDY PEOPLE, OKAY?
For those looking to escape, it’s quite easy to outrun them unless you’re not paying attention to your surroundings. Corners can be tough! Just don’t get bit or scratched and all is well, except for their incessant attempts at making you a snack. For those who haven’t come across them before, or have run into some variation of them in another world, they’re resilient up to the point of losing their head or the brain being destroyed. Limbs being broken or missing don’t seem to slow them down, just send them a little off-balance.
All they know is attack and eat.
For those of the fleet still on their ships, they gravitate around the waystation, seemingly not wanting to go anywhere. There is a short window of time from the emergency alert to the entire waystation going on lockdown. Those wishing to help evacuate can do so- but they have to be quick!
Once the lockdown is in place, communication ceases with the waystation. All the rest of the fleet can do is sit and wait, and hope for the best. The doors will re-open twenty-four hours later, once it’s clear the situation is handled and they can regroup, count their losses, and wait once again for the perished to rejoin their ranks. ]
Broadcast: kinda?
Action: Waystation
When: Right now
(( ooc: This is a blanket content warning for blood/gore/death. So! There are zombies ahead and you’ve found yourself on the waystation! You have two options: evacuate, or fight them off. Things of note to remember: Being bitten or scratched are the easiest ways for infection. We don’t suggest being eaten. Magic will be hit or miss depending on player preference/discretion. Characters who become zombies will be treated as in-character deaths. Standard rules apply! The event will last a total of 24 hours. Have fun, and enjoy all the undead things. If there are any questions or anything at all, feel free to pm this journal or hit me up at
[ The Fleet has been floating along its predetermined path for the past few days, getting further and further away from the Yadrolla System and toward unknown territory. Along the way, those oh-so convenient waystations continue to pop up at their usual intervals. Identical in every way to every other, boring waystation. Neat, right? There are even some of those familiar orange-skinned aliens and some human travelers milling about and generally minding their own business. It’s a good place to stretch your legs, get sodas of questionable flavor, and take those nifty new pets for a walk!
Interrupting the general peace of the waystation, a shrill siren starts, and a robotic voice comes over the intercom as well as all communication devices on the station and surrounding spacecraft, repeating a monotone message. ]
ATTENTION. THIS IS AN EMERGENCY. LOCKDOWN IMMINENT. ATTENTION. THIS IS AN EMERGENCY. CALMLY EVACUATE USING THE NEAREST EXIT. LOCKDOWN IMMINENT..
[ Soon, it becomes apparent to those on the waystation what the emergency is. A gaggle? A murder??? Just.. a lot of undead. They’re not in any particular hurry, shambling and stumbling along.. until they spot what looks like some good eats. That seems to get them excited, arms stretching forward, teeth gnashing, and more growling than any sort of verbal mishmash meant to be words.
For those looking to escape, it’s quite easy to outrun them unless you’re not paying attention to your surroundings. Corners can be tough! Just don’t get bit or scratched and all is well, except for their incessant attempts at making you a snack. For those who haven’t come across them before, or have run into some variation of them in another world, they’re resilient up to the point of losing their head or the brain being destroyed. Limbs being broken or missing don’t seem to slow them down, just send them a little off-balance.
All they know is attack and eat.
For those of the fleet still on their ships, they gravitate around the waystation, seemingly not wanting to go anywhere. There is a short window of time from the emergency alert to the entire waystation going on lockdown. Those wishing to help evacuate can do so- but they have to be quick!
Once the lockdown is in place, communication ceases with the waystation. All the rest of the fleet can do is sit and wait, and hope for the best. The doors will re-open twenty-four hours later, once it’s clear the situation is handled and they can regroup, count their losses, and wait once again for the perished to rejoin their ranks. ]
Maggie | OTA {cw: lots of gore}
[As soon as Maggie's shuttle begins booting up, she whips out her communications device again, firing off a quick video to Daryl and Carol.]
I need you to come meet me at the waystation, now. Carl's turning. He went to sleep and woke up infected. Something's wrong - I don't know if it's his augment or something else. Just- just hurry. I don't know if he's had a chance to infect any of the natives.
[Maggie takes a breath, trying not to start crying again like she had as soon as she and Carl stopped talking. She had made him promise to hold on, to keep himself holed up as best he could to keep from infecting anyone. She knew the promise of him being still himself when they got there was futile, but the promise of keeping others safe she knew he'd try to do his best.]
Hell is Empty and All The Devils are Here
[Maggie had just touched down onto the waystation and immediately scrambled frantically, eyes searching for Carl. He'd told her he would be here. The last thing she had expected instead was a growing heard of zombies that had begun attacking frantic natives that were trying to escape. Immediately asserting an all business type authority, Maggie starts barking orders.]
Everyone keep moving! Get to the shuttles as quickly as you can and don't stop.
[She panics for a moment, debating what to do. If she used her gun it would draw the herd. If she tried to get too close, one of them might grab her too. She didn't have a silencer.]
Anyone who has a weapon and is looking to fight, aim for the head once you've disabled their limbs. They won't stop otherwise. Barricade any doors you can but don't get caught up alone with a group.
[She makes her decision, knowing her voice is enough to make noise and draw attention, and starts shooting walkers one by one, finding a table and kicking it over to shield herself should any walkers try to come her way.]
no subject
They're not people anymore, he has to try to remind himself; they're monsters, changed by something. They're not people. He lands nearby, rushing to Maggie's side. Thank god he has his power suit on him.]
Miss Maggie!!
no subject
Takeshi, be careful not to get caught by them.
[She looks stern, though it's not directed at him but their situation. If he wanted to fight with her then she would have to keep him safe.]
no subject
Are they the walker-monsters you talked about before, Miss Maggie?
no subject
[ It's a rhetorical question. He replies in video, too, but it's hasty and jumbled, he's not paying attention because as soon as he hears the message he stands and starts off. ]
I'm comin'.
no subject
[It would be worse than the Prison, maybe even worse than the pack that the Saviors kept on their compound.]
Daryl if you get there before me just be careful, alright?
no subject
[ Right? That's the answer. They can manage this. They can be there for their own.
There's a sharp edge of panic to his voice-- maybe someone who didn't know him well wouldn't be able to tell, but holy shit how is this happening. ]