Cαrl Grιмeѕ (
postocular) wrote in
driftfleet2018-06-11 12:55 pm
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Entry tags:
- aang,
- alucard emery,
- carl grimes,
- carol peletier,
- death,
- doctor stephen vincent strange,
- flug slys,
- katherine "kitty" pryde,
- katie mccoy,
- keith,
- looma red wind,
- maggie greene-rhee,
- manji,
- nami,
- natasha romanoff,
- otono-tachibana makie,
- pavel chekov,
- psycho mantis,
- riona cousland theirin,
- sam wilson (au),
- sam winchester,
- takeshi,
- tyrion lannister
Don't Dead, Open Inside || Action
Who: Carl Grimes, a bunch of zombies, and you
Broadcast: kinda?
Action: Waystation
When: Right now
(( ooc: This is a blanket content warning for blood/gore/death. So! There are zombies ahead and you’ve found yourself on the waystation! You have two options: evacuate, or fight them off. Things of note to remember: Being bitten or scratched are the easiest ways for infection. We don’t suggest being eaten. Magic will be hit or miss depending on player preference/discretion. Characters who become zombies will be treated as in-character deaths. Standard rules apply! The event will last a total of 24 hours. Have fun, and enjoy all the undead things. If there are any questions or anything at all, feel free to pm this journal or hit me up at
skorozima. ))
[ The Fleet has been floating along its predetermined path for the past few days, getting further and further away from the Yadrolla System and toward unknown territory. Along the way, those oh-so convenient waystations continue to pop up at their usual intervals. Identical in every way to every other, boring waystation. Neat, right? There are even some of those familiar orange-skinned aliens and some human travelers milling about and generally minding their own business. It’s a good place to stretch your legs, get sodas of questionable flavor, and take those nifty new pets for a walk!
Interrupting the general peace of the waystation, a shrill siren starts, and a robotic voice comes over the intercom as well as all communication devices on the station and surrounding spacecraft, repeating a monotone message. ]
ATTENTION. THIS IS AN EMERGENCY. LOCKDOWN IMMINENT. ATTENTION. THIS IS AN EMERGENCY. CALMLY EVACUATE USING THE NEAREST EXIT. LOCKDOWN IMMINENT..
[ Soon, it becomes apparent to those on the waystation what the emergency is. A gaggle? A murder??? Just.. a lot of undead. They’re not in any particular hurry, shambling and stumbling along.. until they spot what looks like some good eats. That seems to get them excited, arms stretching forward, teeth gnashing, and more growling than any sort of verbal mishmash meant to be words.THEY’RE NOT A WORDY PEOPLE, OKAY?
For those looking to escape, it’s quite easy to outrun them unless you’re not paying attention to your surroundings. Corners can be tough! Just don’t get bit or scratched and all is well, except for their incessant attempts at making you a snack. For those who haven’t come across them before, or have run into some variation of them in another world, they’re resilient up to the point of losing their head or the brain being destroyed. Limbs being broken or missing don’t seem to slow them down, just send them a little off-balance.
All they know is attack and eat.
For those of the fleet still on their ships, they gravitate around the waystation, seemingly not wanting to go anywhere. There is a short window of time from the emergency alert to the entire waystation going on lockdown. Those wishing to help evacuate can do so- but they have to be quick!
Once the lockdown is in place, communication ceases with the waystation. All the rest of the fleet can do is sit and wait, and hope for the best. The doors will re-open twenty-four hours later, once it’s clear the situation is handled and they can regroup, count their losses, and wait once again for the perished to rejoin their ranks. ]
Broadcast: kinda?
Action: Waystation
When: Right now
(( ooc: This is a blanket content warning for blood/gore/death. So! There are zombies ahead and you’ve found yourself on the waystation! You have two options: evacuate, or fight them off. Things of note to remember: Being bitten or scratched are the easiest ways for infection. We don’t suggest being eaten. Magic will be hit or miss depending on player preference/discretion. Characters who become zombies will be treated as in-character deaths. Standard rules apply! The event will last a total of 24 hours. Have fun, and enjoy all the undead things. If there are any questions or anything at all, feel free to pm this journal or hit me up at
[ The Fleet has been floating along its predetermined path for the past few days, getting further and further away from the Yadrolla System and toward unknown territory. Along the way, those oh-so convenient waystations continue to pop up at their usual intervals. Identical in every way to every other, boring waystation. Neat, right? There are even some of those familiar orange-skinned aliens and some human travelers milling about and generally minding their own business. It’s a good place to stretch your legs, get sodas of questionable flavor, and take those nifty new pets for a walk!
Interrupting the general peace of the waystation, a shrill siren starts, and a robotic voice comes over the intercom as well as all communication devices on the station and surrounding spacecraft, repeating a monotone message. ]
ATTENTION. THIS IS AN EMERGENCY. LOCKDOWN IMMINENT. ATTENTION. THIS IS AN EMERGENCY. CALMLY EVACUATE USING THE NEAREST EXIT. LOCKDOWN IMMINENT..
[ Soon, it becomes apparent to those on the waystation what the emergency is. A gaggle? A murder??? Just.. a lot of undead. They’re not in any particular hurry, shambling and stumbling along.. until they spot what looks like some good eats. That seems to get them excited, arms stretching forward, teeth gnashing, and more growling than any sort of verbal mishmash meant to be words.
For those looking to escape, it’s quite easy to outrun them unless you’re not paying attention to your surroundings. Corners can be tough! Just don’t get bit or scratched and all is well, except for their incessant attempts at making you a snack. For those who haven’t come across them before, or have run into some variation of them in another world, they’re resilient up to the point of losing their head or the brain being destroyed. Limbs being broken or missing don’t seem to slow them down, just send them a little off-balance.
All they know is attack and eat.
For those of the fleet still on their ships, they gravitate around the waystation, seemingly not wanting to go anywhere. There is a short window of time from the emergency alert to the entire waystation going on lockdown. Those wishing to help evacuate can do so- but they have to be quick!
Once the lockdown is in place, communication ceases with the waystation. All the rest of the fleet can do is sit and wait, and hope for the best. The doors will re-open twenty-four hours later, once it’s clear the situation is handled and they can regroup, count their losses, and wait once again for the perished to rejoin their ranks. ]
no subject
But at least they had been whole. Human. Not...this, whatever this is.
He's lucky that when the alarms begin to blare, he's just outside a small cafe. It means that he's able to think quickly, dart inside and collect a handful of knives from the tables. (They're only butter knives, but that isn't necessarily a problem. He can shape them.)
They turn out to be...mildly effective weapons. He picks up a few larger blades as he goes. His hands are stretched to either side, a dozen small (or not so small) knives and spearhead-shaped objects suspended in mid-air around him. A few civilians he's picked up follow him closely, looking terrified. Whenever he encounters a zombie, Alucard sends the metal out towards them to pierce and stab.]
no subject
Very impressive. There is an area that was relatively clear when I passed through it.
[An invitation to help him get the civilians somewhere safe. Himself too, if he wanted, but anyone willing to fight was a necessity at this time]
no subject
But he can at least keep them at bay as he navigates the halls. He hasn't come across a pack big enough yet that it's been a problem. And when he comes across Ulaz and hears that compliment...well, he'll take it. He even smiles faintly, with a nod.
(The man is strange, but then so much has been strange recently.)]
If you would point the way, I'd be grateful.
no subject
It's this way.
[Ulaz would turn and start leading the way, making sure he didn't get away from them. He was tall and could move if he needed to. This was not that time.
Where there was one group of zombies, there was another. Ulaz immediately dispatched the nearest one to them with his sword, stabbing it in the head, having figured out that trick]
Aim there. You just need to break through.
[Yes, tips for how to take out these things]
no subject
And then he draws one of his hands back behind his head slowly. Two of the spearheads draw away from the mob with the motion. He then throws his hand forward, muttering under his breath. The metal rockets back through the space they'd vacated to strike at two adjacent zombies, just where Ulaz had hit his own target.]
no subject
Of course now he has to stab another before it gets too close]
Better. Damaging the head will bring them down.
no subject
And through. It takes an extra few moments, but eventually the spikes exit. And not through the initial entry point. The zombies slump down and Alucard - who is no stranger to violence and blood - calls back the gory spikes with a look of distaste and disgust.]
Do you know what these things are?
[As he sends the same spikes out at new targets.]
no subject
Ulaz seems less concerned with the blood and gore... at least for the moment. When this is over, you can bet he was going to cleaning his sword very well]
Someone else used the word "zombie". They don't seem to be alive whatever they are.
[Ulaz heard another coming up behind him and turned to stab it quickly]
no subject
[But not dead. Not unless they're being possessed...which is also a possibility. A frightening possibility.
The spikes take out their targets in short order, and they're able to carve through just a little bit more of the zombie mob. He'll have to figure out how to better hone his weapons once they're safe. This is slower than he'd like, taking down pairs.
But they manage to make a dent.]
no subject
This was definitely not that time.
Ulaz was only fighting with one weapon, but his was larger and sturdier and he was used to it. He stabbed a few more creatures in the head before turning back to Alucard when there seemed to be lull in flood]
We should find you something more durable.