(ᴄᴀᴘᴛᴀɪɴ) ʜᴀɴ sᴏʟᴏ (
falconing) wrote in
driftfleet2016-05-10 02:12 am
Entry tags:
{ so have a little mingle }
Who: Visitors aboard the S.S. Huntress.
Action: The Huntress.
When: It's a mingle!
[ create top levels, mingle, say hello to the recently awoken comatose pilot, etc ]
Action: The Huntress.
When: It's a mingle!
[ create top levels, mingle, say hello to the recently awoken comatose pilot, etc ]

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[Sometimes there are supernatural elements, sometimes those are all fiction... granted, that's the case with a few people in his world, but it's pretty rare. The seraphim aren't that far removed from human history to be considered make-believe.]
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Have you found anyone from a similar world yet? Or someone with similar supernatural beings?
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[It's not intended as a brag, but seraphim are pretty unique, in his (biased) opinion.]
I mostly hear the "angel" parallel, but I don't even really know what that means.
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[He nods.]
Where I'm from, they're soldiers of our god, capable of all sorts of abilities -- they can make themselves invisible, smite people, perform miracles, hear prayers... They're a holy sort of being, made from grace. But they also have to gain the consent of a person to possess their body, in order to walk the earth.
For us, though, they, um. They can be real... dicks. One of my best friends is an angel, but a lot of them also think humans aren't worth a second glance; "hairless apes", they liked to call us.
I've had a lot of bad run-ins.
[Haha.]
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[Yeah, he's not forgetting any time soon. Though he doesn't sound angry about it anymore. At least it was only salt?]
If angels are servants of a god, then the seraphim definitely aren't like angels. For humans, we'd be more like the gods themselves, I guess? There are churches and shrines devoted to seraphim, and people pray and offer gifts in exchange for their blessings. And we can dwell inside a Shepherd's body, but that's more complicated than just asking permission.
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Sheepishly:]
... Actually, I thought you were definitely a ghost.
[8'D he waggles the shut-off EMF machine.]
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....
Well, it's not like he's the first... still, Mikleo can't help sighing.]
Why salt, out of curiosity? I've never heard of that method before.
[Back home you just smack them with seraphic artes until they're purified.]
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Well actually, salt's been around as a way to purify for a long time -- in religion and in supernatural folklore. The idea is that salt is a natural element from the earth and was even used as an antiseptic; it's been used to combat demonic forces and to chase off witches, as a ward against evil or something not truly cleansed. For ghosts, it's essentially effective because they're unnaturally trapped in the veil between the living and the dead.
But for demons, it's likely... um...
I mean -- anyway. Salt rings are really helpful for protection, for hunters.
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[Like. A profession?]
....So. You hunt spirits.
[He may or may not be j u d g i n g you.]
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[He gives a nod, but he doesn't look sheepish or ashamed; it's simply just a quiet agreement, as if a normal fact of life.]
We don't seek out just any spirits, but the ghosts of those who have gone vengeful. What a hunter usually does is find mysterious deaths and murders, see if it's something supernaturally caused, and stop whatever is causing it from killing anymore people.
For spirits, that means burning their bones or getting them to find peace.
Then they can move on to wherever they belong in the afterlife.
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[Surprise! He wasn't actually judging you. Actually, it's kind of a familiar story.]
So, really, it could be said that you're... purifying them of the negativity that's causing them to act violently, using fire...?
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Something like that, yeah. We salt and burn their bones because usually ghosts are tied to the living world through their remains. But there are a lot of instances where they're tied to something of theirs from when they were alive -- a ring, or a house, or maybe a painting. Some kind of tether to keep them from passing on.
But in my world, most ghosts can't exist like they are. Sooner or later, they'll either become shadows of their former selves, or they'll go vengeful.
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Hellions. Sounds a little like demons.
They're human souls tortured for a long time -- until they're twisted into immoral tormentors of sorts themselves. Not quite so easy to cure, but... it's possible.
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[He's so eager to talk about this, you got him all hyped, Mikleo. :'D]
Plants have souls in your world? Are they sentient?
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Not to the same degree as other living beings, but they have basic instincts that malevolence can only exaggerate. Tt can't create that from nothing. Most plant-based hellions are defensive in nature, too- they only attack if you get too close to what they consider their territory.
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[Haaaa. |D
ANYWAY.]
Does that mean you guys have an afterlife, too?
What with having spirits, and all.
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You could say that we are a sort of afterlife; seraphim are born from elemental life energy that's returned to the planet and made manifest. In some cases, a human will be reborn as a seraph after they die.
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When they die, I mean. Is that just it for them?
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Once they're purified, though, who knows where they go.
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... Well, I mean, I believed it existed. Hoped.
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I... technically have someone I could ask, but it would be unkind to do so. I'd rather not know than make him feel uncomfortable.
[He's awkward enough around Dezel as it is.]
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