Kurt Darkholme (
ecclesiophobic) wrote in
driftfleet2016-11-11 07:48 pm
zwei (action)
Who: Kurt Darkholme
Broadcast: None
Action: Fleet-wide
When: Nov. 11th, afternoon onward
On the afternoon of his 31st birthday, Kurt Darkholme opens his eyes just as he has any other day. The similarities to the days before it end there; instead of a battle-worn 30 year old, the person that sits bolt upright appears for all the world to be a teenage boy. Though still covered in blue fur and possessing the unique physical make-up of the elder Kurt Darkholme, the glaring red mark that covers a good portion of his face is just as conspicuously missing. In addition, the boy looks terrified at waking in a strange place.
"Eri--" His voice squeaks before Kurt shuts his jaw with an audible click, grimacing at his own stupidity. Magneto would have his hide for making noise in enemy territory. Still cringing at the thought, Kurt throws the covers off and goes about the business of searching the room he's woken up in.
Windrose - Armory
The first place Kurt comes across after sneaking out of the bedroom he woke in is the armory. Seeing the automatic weapons brings a brief smile to his face, and the boy teleports for a closer look. Surely there has to be something that will fit his hands (even if they are starting toward the broadness of his adult counterpart's.) He's distracted enough by the possibility of being armed, and therefore safer, that he doesn't properly check the room first.
Windrose - Cargo Bay
Regardless of his success in obtaining a weapon from the armory, Kurt's next move is to get the hell out of Dodge. The mutant boy is scuttling along the ceiling, featureless eyes darting around in anticipation of an ambush, when he catches sight of the rather unusual modifications. It's enough out of place that he freezes, eyebrows drawing together in confusion.
"What the--," the boy whispers to himself in his native language.
Everywhere else *
After getting off the Windrose, Kurt's next move is to regroup with the rest of the X-Men. To this end he pilots his shuttle (and it's unnerving that he knows how, but he's going to hope the knowledge is a present from Jean and not worry about it right now) to the various ships and sneaks aboard. Much like his actual first days in the Fleet, Kurt keeps to the ceiling as he skitters throughout the various ships, looking for any familiar faces.
Or more weapons.
Wildcard
Yeah y'all know what this option is.
*Kurt will give the Interfaith center a wider berth than usual. While characters are welcome to try getting him inside, he will react with violence and terror.
Broadcast: None
Action: Fleet-wide
When: Nov. 11th, afternoon onward
On the afternoon of his 31st birthday, Kurt Darkholme opens his eyes just as he has any other day. The similarities to the days before it end there; instead of a battle-worn 30 year old, the person that sits bolt upright appears for all the world to be a teenage boy. Though still covered in blue fur and possessing the unique physical make-up of the elder Kurt Darkholme, the glaring red mark that covers a good portion of his face is just as conspicuously missing. In addition, the boy looks terrified at waking in a strange place.
"Eri--" His voice squeaks before Kurt shuts his jaw with an audible click, grimacing at his own stupidity. Magneto would have his hide for making noise in enemy territory. Still cringing at the thought, Kurt throws the covers off and goes about the business of searching the room he's woken up in.
Windrose - Armory
The first place Kurt comes across after sneaking out of the bedroom he woke in is the armory. Seeing the automatic weapons brings a brief smile to his face, and the boy teleports for a closer look. Surely there has to be something that will fit his hands (even if they are starting toward the broadness of his adult counterpart's.) He's distracted enough by the possibility of being armed, and therefore safer, that he doesn't properly check the room first.
Windrose - Cargo Bay
Regardless of his success in obtaining a weapon from the armory, Kurt's next move is to get the hell out of Dodge. The mutant boy is scuttling along the ceiling, featureless eyes darting around in anticipation of an ambush, when he catches sight of the rather unusual modifications. It's enough out of place that he freezes, eyebrows drawing together in confusion.
"What the--," the boy whispers to himself in his native language.
Everywhere else *
After getting off the Windrose, Kurt's next move is to regroup with the rest of the X-Men. To this end he pilots his shuttle (and it's unnerving that he knows how, but he's going to hope the knowledge is a present from Jean and not worry about it right now) to the various ships and sneaks aboard. Much like his actual first days in the Fleet, Kurt keeps to the ceiling as he skitters throughout the various ships, looking for any familiar faces.
Or more weapons.
Wildcard
Yeah y'all know what this option is.
*Kurt will give the Interfaith center a wider berth than usual. While characters are welcome to try getting him inside, he will react with violence and terror.

no subject
So he struggles in an attempt to free himself, contorting in ways not often seen in human bodies outside of the specially trained or blatantly inhuman.]
Let me go! Before I take your limb off!
no subject
Her coiled tentacle of an arm stretches with his struggles, flexing elastically as he contorts, impressively for someone with bones, nonetheless always maintaining a strong grip.]
I'd advise against that for your sake. Tell me who and what you are and why you're here and I'll consider it
maybe.no subject
His face hardens, jaw setting stubbornly against the swell of fear when he realizes he can't break her hold.]
Azazel, of the X-Men. [Yeah, about that code-name.. that will not be a battle he wins.] I'm here to find the rest of my team. You will let me go, or I swear I'll rip off your limbs and shove them down your fucking throat!
no subject
The X-Men? Never heard of them. They're certainly not here. You are though, and all alone too.
[Her smile grows more dangerous as he threatens her, the coils around him drawing painfully tight as she waggles a cautioning finger from her other arm at him.]
I'd like to see you try, you've got spirit kid I'll give you that. But you're no match for me.
no subject
Never again. With a snarl Kurt vanishes in a cloud of smoke and brimstone, taking with him the length of tentacle wrapped around. He reappears almost instantly several feet down the corridor, automatically kicking and pushing at however much of it that made the journey with, attempting to free himself.]
no subject
She can still feel her arm although her control was loosened, it's already slip-sliding away from Kurt, devolving into a blue goo that oozes back toward Gemini. In the meantime the same rubbery substance protrudes from the stump, rapidly pushing out, gaining colour and texture until it's a new arm. She flexes it a bit, giving Kurt a small smile and an intrigued look.]
You're a teleporter! That explains a lot.