save_the_souls: (showdown)
Allen Walker ([personal profile] save_the_souls) wrote in [community profile] driftfleet 2017-01-14 02:30 am (UTC)

Allen Walker | OTA

[Boarding Party]

[When the boarding party comes aboard, Allen takes to defending the hallways that lead to the medical bay. He's got his Innocence Cape activated to help him fend off any attacks. And while he's got a strict no-killing rule for himself, that doesn't really stop him from incapacitating them by other means, such as throwing them against walls, shooting ribbons to tie them up, breaking their weapons with his claws, or even breaking some bones. All of this is done at an energy level that clearly shows he's not even using most of his power fighting off all these people. Only when the ship gets hit by another blast does he lose any sort of footing, and even then he's quick to recover.

This is probably the reason why the blood drive is kept on the Blue Fish, okay. If you're looking for a safe zone from all the attacks, the clinic is clearly the place to be. Either help him fight off combatants or check in with him when the area is clear.]


[Aftermath]

[After all is said and done, Allen is one of the ones that manage to get off with nothing more than a few scrapes and bruises, mostly from the ship being rocked around so much. If he's shaken up by the attack, he doesn't show it, instead completely throwing himself into helping mode. It's how he copes best, after all.

So at some point, whether you're in the med bay or somewhere else, whether you're horribly injured or just tired, Allen will be coming to check on you. ]


Are you all right?

[Otherwise at this point he'll be responding to anything on his communicator as well, if you wish to check in]

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