Cαrl Grιмeѕ (
postocular) wrote in
driftfleet2018-06-11 12:55 pm
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Entry tags:
- aang,
- alucard emery,
- carl grimes,
- carol peletier,
- death,
- doctor stephen vincent strange,
- flug slys,
- katherine "kitty" pryde,
- katie mccoy,
- keith,
- looma red wind,
- maggie greene-rhee,
- manji,
- nami,
- natasha romanoff,
- otono-tachibana makie,
- pavel chekov,
- psycho mantis,
- riona cousland theirin,
- sam wilson (au),
- sam winchester,
- takeshi,
- tyrion lannister
Don't Dead, Open Inside || Action
Who: Carl Grimes, a bunch of zombies, and you
Broadcast: kinda?
Action: Waystation
When: Right now
(( ooc: This is a blanket content warning for blood/gore/death. So! There are zombies ahead and you’ve found yourself on the waystation! You have two options: evacuate, or fight them off. Things of note to remember: Being bitten or scratched are the easiest ways for infection. We don’t suggest being eaten. Magic will be hit or miss depending on player preference/discretion. Characters who become zombies will be treated as in-character deaths. Standard rules apply! The event will last a total of 24 hours. Have fun, and enjoy all the undead things. If there are any questions or anything at all, feel free to pm this journal or hit me up at
skorozima. ))
[ The Fleet has been floating along its predetermined path for the past few days, getting further and further away from the Yadrolla System and toward unknown territory. Along the way, those oh-so convenient waystations continue to pop up at their usual intervals. Identical in every way to every other, boring waystation. Neat, right? There are even some of those familiar orange-skinned aliens and some human travelers milling about and generally minding their own business. It’s a good place to stretch your legs, get sodas of questionable flavor, and take those nifty new pets for a walk!
Interrupting the general peace of the waystation, a shrill siren starts, and a robotic voice comes over the intercom as well as all communication devices on the station and surrounding spacecraft, repeating a monotone message. ]
ATTENTION. THIS IS AN EMERGENCY. LOCKDOWN IMMINENT. ATTENTION. THIS IS AN EMERGENCY. CALMLY EVACUATE USING THE NEAREST EXIT. LOCKDOWN IMMINENT..
[ Soon, it becomes apparent to those on the waystation what the emergency is. A gaggle? A murder??? Just.. a lot of undead. They’re not in any particular hurry, shambling and stumbling along.. until they spot what looks like some good eats. That seems to get them excited, arms stretching forward, teeth gnashing, and more growling than any sort of verbal mishmash meant to be words.THEY’RE NOT A WORDY PEOPLE, OKAY?
For those looking to escape, it’s quite easy to outrun them unless you’re not paying attention to your surroundings. Corners can be tough! Just don’t get bit or scratched and all is well, except for their incessant attempts at making you a snack. For those who haven’t come across them before, or have run into some variation of them in another world, they’re resilient up to the point of losing their head or the brain being destroyed. Limbs being broken or missing don’t seem to slow them down, just send them a little off-balance.
All they know is attack and eat.
For those of the fleet still on their ships, they gravitate around the waystation, seemingly not wanting to go anywhere. There is a short window of time from the emergency alert to the entire waystation going on lockdown. Those wishing to help evacuate can do so- but they have to be quick!
Once the lockdown is in place, communication ceases with the waystation. All the rest of the fleet can do is sit and wait, and hope for the best. The doors will re-open twenty-four hours later, once it’s clear the situation is handled and they can regroup, count their losses, and wait once again for the perished to rejoin their ranks. ]
Broadcast: kinda?
Action: Waystation
When: Right now
(( ooc: This is a blanket content warning for blood/gore/death. So! There are zombies ahead and you’ve found yourself on the waystation! You have two options: evacuate, or fight them off. Things of note to remember: Being bitten or scratched are the easiest ways for infection. We don’t suggest being eaten. Magic will be hit or miss depending on player preference/discretion. Characters who become zombies will be treated as in-character deaths. Standard rules apply! The event will last a total of 24 hours. Have fun, and enjoy all the undead things. If there are any questions or anything at all, feel free to pm this journal or hit me up at
[ The Fleet has been floating along its predetermined path for the past few days, getting further and further away from the Yadrolla System and toward unknown territory. Along the way, those oh-so convenient waystations continue to pop up at their usual intervals. Identical in every way to every other, boring waystation. Neat, right? There are even some of those familiar orange-skinned aliens and some human travelers milling about and generally minding their own business. It’s a good place to stretch your legs, get sodas of questionable flavor, and take those nifty new pets for a walk!
Interrupting the general peace of the waystation, a shrill siren starts, and a robotic voice comes over the intercom as well as all communication devices on the station and surrounding spacecraft, repeating a monotone message. ]
ATTENTION. THIS IS AN EMERGENCY. LOCKDOWN IMMINENT. ATTENTION. THIS IS AN EMERGENCY. CALMLY EVACUATE USING THE NEAREST EXIT. LOCKDOWN IMMINENT..
[ Soon, it becomes apparent to those on the waystation what the emergency is. A gaggle? A murder??? Just.. a lot of undead. They’re not in any particular hurry, shambling and stumbling along.. until they spot what looks like some good eats. That seems to get them excited, arms stretching forward, teeth gnashing, and more growling than any sort of verbal mishmash meant to be words.
For those looking to escape, it’s quite easy to outrun them unless you’re not paying attention to your surroundings. Corners can be tough! Just don’t get bit or scratched and all is well, except for their incessant attempts at making you a snack. For those who haven’t come across them before, or have run into some variation of them in another world, they’re resilient up to the point of losing their head or the brain being destroyed. Limbs being broken or missing don’t seem to slow them down, just send them a little off-balance.
All they know is attack and eat.
For those of the fleet still on their ships, they gravitate around the waystation, seemingly not wanting to go anywhere. There is a short window of time from the emergency alert to the entire waystation going on lockdown. Those wishing to help evacuate can do so- but they have to be quick!
Once the lockdown is in place, communication ceases with the waystation. All the rest of the fleet can do is sit and wait, and hope for the best. The doors will re-open twenty-four hours later, once it’s clear the situation is handled and they can regroup, count their losses, and wait once again for the perished to rejoin their ranks. ]
Dr. Stephen Strange | OTA
[It's Strange's first drift since his joining of the fleet, and way-stations are still a novelty to be explored, despite their simpleness. Unfortunately for his curious side, this way-station is very similar to the first one he's visited, until the lockdown announcement resonates across the station. Realizing he might be too far from the same dock he's boarded the station from, he helps ushering people out the nearest exit as he slowly moves back to where he started.
The evacuation seems to go on smoothly, until a scream echoes around a corner, causing a wave of panic through the crowd as people pushed their way forward. Stephen only has time to kick off the ground, hovering over the crowd as the Cloak ripples to life before he can be trampled alive by the scared crowd. From his higher point of view, Strange manages to see what's caused the commotion: a herd of mindless creatures are gathering around what looks to be a bleeding corpse on the ground. Some of the monsters have been moving on because of the lack of space to grab some fresh flesh. They are slow, but they out-number the living crowd by now, and the hallway to the exit is too small for both crowd.]
Keep moving!
[He calls out as he touches ground between both crowd, and summons a sword out of his Eldritch magic. He's never fought zombies before, and Stephen is not even sure they're the same undead he's read about in the New York Sanctum's library, but he's seen enough horror movies in his youth to know what's slowly advancing toward him]
Zombies. Of all the things, it had to be zombies...
FIGHT
[It's his ability to levitate that gives him an advantage over the mindless hordes in the station. Heads roll easier when they're severed from a safe distance. When the number of zombies is too overwhelming, he hovers from a safe distance, using his Eldritch whip to pull off the heads of the undeads closest to him. It's tiresome work, but if it keeps safe the people left behind after the evacuation, he'll be at it until the threat is dealt with.
He's almost out of the station's courtyard, alone for once, when he hears someone scream close by. He runs toward the sound, taking to the air when he comes across another herd of zombies. He sees someone pinned down against a wall, their exit route cut off by the dangerously close undeads. In a matter of seconds, Stephen has summoned his Eldritch whip and sends it toward the lone living soul battling for their life:]
Hang on!
[If they choose to grab on to the other end of the whip, Strange is going to pull hard on it, pulling them up and away from the herd. As they both land away from the zombies, they are both safe. For now...]
AFTERMATH
[Twenty-four hours. A full day of fighting for his life and protecting those that couldn't fight. Stephen has seen more deaths in the past hours than during his whole medical career, and it takes a toll, no matter how much he doesn't want to admit it. When the lockdown is finally lifted and reinforcement comes to help, only to find out that the situation has been taken care of, Stephen is sitting on the floor, exhausted. He watches as people floods in again, looking for teammates and loved ones and the station echoes with wails of sorrow instead of mindless groans, and Strange closes his eyes bitterly:]
I need a drink.
[Nevermind that he hasn't touched a single drop of alcohol since his accident...]
[WILDCARD]
[ooc: Not finding something that tickles your fancy in here? Want to plot something specifically with Strange? Hit me on PM or at
aftermath
It's enough to say it ranks solidly among them.]
How do you feel about vodka?
no subject
A few shots, a good meal and a long night of sleep, and Stephen will be ready to compartmentalize what has happened the day before. That's one skill as a doctor he will be using all of his life now.
There's a humorless chuckle that leaves him as he opens his eyes again, looking up at Natasha with a small smile that clearly doesn't reach his eyes.]
How so very stereotypical of you to offer, [he teases dryly as he moves to stand up, the Cloak pulling him to his feet.]
In all honesty, as long as it's cold and that I'm not depriving you of too much by sharing it, it does sound perfect.
no subject
[Which is to say, there's plenty and she's not especially attached to it.
She's also not in the mood to be alone, or to leave anyone else alone if they don't seem to be looking for it.]
C'mon. Not sure what I have for mixers, but just not, that doesn't seem so important.
no subject
[Small talk. It's easier to do than to talk about what has just happened. But with time, there'll be questions coming from Strange, though he doubts he'll have answers.
Solitude is something Strange is used to, but he's certainly not going to turn down the company:]
Straight over ice is fine with me. I think the time to be picky about booze has long passed. Lead the way?
[Stephen files for later the information about systems sometime having hard liquors to be stocked up on the ship. He's not really a heavy drinker anymore, but days like this one might justify having something to drink back in his bunk.]
no subject
[Apparently Canadian whiskey isn't getting any love today. The real lesson here might be that Natasha has drunk widely enough to have preferences and being discerning, but she's not one to revel in the luxuries.
She does lead the way, heading back for Vanquish now that they can access their ships again.]
You come through everything okay?
no subject
[Stephen has tasted many whiskey in his life, just like Nat has, but he's been living on the wealthy side for most of his life, and while he's tried many whiskey, he's always had a preference for the expensive ones. Something he'll forever miss in his new life: the taste of good liquor.
And Canadian whiskey should probably be left to hairy mutant with sharp claws.
Stephen raises an eyebrow at Nat's question, a somewhat amused smile on his lips:]
Are you worried about me, Miss Romanoff?
[The concern is not unwelcomed, even if Strange jests about it. Still, he nods once:]
I can't lie and say this was something common for me, usually dead people stay dead when I sign their certificate. But I'll be fine. I've seen worse.
[Because fighting an entity that dwells in the Dark Dimensions counts as worse than zombies, right?]
no subject
It seems like the kind of thing it's worth asking. Zombies aren't exactly an every day occurrence.
[Hitching a shrug.] At least not here. Not back home either—unless I lucked out and got to miss the dead coming back to life.
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FIGHT
So when Stephen's whip comes a-flying, the nine-year-old doesn't hesitate to grab it, letting the doctor yank him over to freedom, away from leathery flesh and rancid breath. It's crazy how fast everything turned upside down here—]
Thanks!!
no subject
Once they are both in relative safety, Stephen nods once to Takeshi:]
You're welcome. Should you be safe on the Goldstone?
[He's not being patronizing, but simply states what he believes should be a captain's job: guard their ship and make sure he stays safe. Lest they want to end up with a someone like Loki as a new captain.]
no subject
[He gets right back into a defensive pose, the slightest hiss of steam on the heel of his shoe as he twists it; the suit under his clothing, black and shiny, appears to be the root cause of his added speed and strength. He can't help but be a little curious in the midst of the carnage, and it helps keep his mind on anything other than how these used to be people-]
How'd you do that, with the whip?
no subject
Why is his name so hard to get right?Stephen shakes his head:]It's just 'Dr. Strange'. Stephen, if you prefer. [Because really, Takeshi is just a kid after all, no need for formalities. Still, the captain's comment makes him frown slightly:]
Do you know how many from the Goldstone are here?
[He watches as Takeshi moves on to hold up his guard again, and Stephen this time, summons a sword , the mandalas glowing bright orange within the blade. The herd of zombies they escaped a few moments before seems to have taken up their scent, and he smiles lightly as he watches them slowly limp towards him and Takeshi.]
Eldritch magic. I've learned to pull energy directly from the multiverse and use it to summon weapons and shields. What about you? How did you managed to throw that undead thing that far?
no subject
[He strikes a defense pose, Bājíquán his primary fighting style, and eyes the zombies with a critical eye.]
I wear a special suit from the man in the ball that I used to kill bad monsters for to get points.
... It's a long story!
[It actually is, too. For once.]
no subject
At least three of us? I guess we should try and find the rest of the crew quickly then. Do you know where they might be?
[He moves on in closer to the zombies, sword swinging over his head before he drives it down on the undeads' heads.]
I'm certainly interested in hearing all about it next time we're in between destinations.
[Because clearly, now is not the time.]
no subject
I'm not sure! I was with Miss Maggie, but we got separated.
She's used to dealing with this kinda' monsters, though; they're like the ones from her home.
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Fight
Problem. [She calls out which has a few of the zombies turn around and start awkwardly walking over their immobile compatriots to get to her.]
Some of these heads are still alive. [There's one near her foot groaning and valiantly snapping his teeth at her before she runs it through with one of her metal claws extending from the large metal cuffs she wears on her forearms.] Definitely an improvement though.
(OOC: Let me know if that's okay. I saw you mentioned severed heads rolling and in TWD you have to go through the brain or the head still tries to bit, but if I'm too literal or he would have dealt with all that before she came in too I can come at it differently!)
no subject
Are you criticizing my two-steps method of undead disposal? It's easier to behead first and then take care of the heads.
[Using his whip, he sends a head rolling closer to her:]
But you're more than welcome to help.
no subject
[A couple of the dead are finally close enough to her to be a threat so she shoves one sharply into the other. Literally into the other where their heads fuse, destroying the brain tissue of both. Even in a gruesome setting it's particularly gruesome but effective.]
no subject
[At his point in the night, he's seen more undead than living people, which is rather worrisome.
The cloak waves back happily at Kitty, causing Stephen to roll his eyes slightly] Can't you two flirt when our lives aren't at stakes?
[He's slowly tiring out and hungry and it doesn't help with his mood. The grumpy doctor i getting grumpier. Still he watches as Kitty uses her powers to fuse two zombies together and his nose scrunches up in disgust:]
Remind me to never make you angry.
no subject
And I can flirt and kill at the same time. [It's sad how true that is. She uses her claws on the next one. It's more effort but she finds the other trick horrifying too honestly. It's a terrifying expression of her power and not the first time she's used it like that. She does like the part where it seems to earn her a little street cred with levitation guy.]
I don't know how there can still be more of these things. Busy waystation.
no subject
He smirks lightly at her comment:]
You, I believe you can, yes. But I'd rather not be dropped into a crowd of hungry undead because someone's too distracting.
[Yes, it's a compliment done in passing, and Strange's comment earns him a drop in height to the point where the tip of his boots can be touched by the zombies raising their hands. Clearly the Cloak doesn't appreciate being doubted.
Still, once the herd they've been working out is thinned out enough, Stephen drops back on the floor, summoning a sword out of Eldritch magic to finish off the last few ones:]
Busy indeed. But hopefully, this will be contained soon enough?
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lockdown
There is a sudden warbling whipcrack of sound and several of the zombies at the head of the group advancing toward Stephen begin to lift off the ground as if weightless. It gives them only a little breathing room, but anything in this situation is likely to help. He glances back as the people run for the door, then dubiously up at Stephen.
Questions later.]
They're almost out. We just need to hold these back a little longer.
no subject
But we'll still need to find a way out of this dead end once they're all out.
[More or less for him, since the Cloak can let him fly to safety, but he's not going to let the other man behind: clearly he's trained and would more than useful against this threat.]
no subject
[Or, you know, he hopes. He glances behind them as the evacuees disappear behind them, then back up at the floating zombies just as the biotic field around them fizzles. The group lands unceremoniously on top of the others below, cracking bones and in one case, impaling itself upon an Eldritch spear]
We might want to thin the herd, first. Can I shoot through those things?
Fight
By the time he came tearing around the corner, there was only a crowd of zombies, huddled towards the wall as though they'd been surrounding something. He couldn't see through them to their feet, but he felt sickening certainty the scream had been a death call. He would have just backed away and escaped, but he kicked something metal that skittered across the equally metal floor, drawing the attention of the zombies.]
Ah....shit.
[He brought his gun up and opened fire, one bullet per zombie and they went down. But there were more zombies than bullets when he'd already been at this for hours. He was outnumbered and outgunned.]