Cαrl Grιмeѕ (
postocular) wrote in
driftfleet2018-06-11 12:55 pm
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Entry tags:
- aang,
- alucard emery,
- carl grimes,
- carol peletier,
- death,
- doctor stephen vincent strange,
- flug slys,
- katherine "kitty" pryde,
- katie mccoy,
- keith,
- looma red wind,
- maggie greene-rhee,
- manji,
- nami,
- natasha romanoff,
- otono-tachibana makie,
- pavel chekov,
- psycho mantis,
- riona cousland theirin,
- sam wilson (au),
- sam winchester,
- takeshi,
- tyrion lannister
Don't Dead, Open Inside || Action
Who: Carl Grimes, a bunch of zombies, and you
Broadcast: kinda?
Action: Waystation
When: Right now
(( ooc: This is a blanket content warning for blood/gore/death. So! There are zombies ahead and you’ve found yourself on the waystation! You have two options: evacuate, or fight them off. Things of note to remember: Being bitten or scratched are the easiest ways for infection. We don’t suggest being eaten. Magic will be hit or miss depending on player preference/discretion. Characters who become zombies will be treated as in-character deaths. Standard rules apply! The event will last a total of 24 hours. Have fun, and enjoy all the undead things. If there are any questions or anything at all, feel free to pm this journal or hit me up at
skorozima. ))
[ The Fleet has been floating along its predetermined path for the past few days, getting further and further away from the Yadrolla System and toward unknown territory. Along the way, those oh-so convenient waystations continue to pop up at their usual intervals. Identical in every way to every other, boring waystation. Neat, right? There are even some of those familiar orange-skinned aliens and some human travelers milling about and generally minding their own business. It’s a good place to stretch your legs, get sodas of questionable flavor, and take those nifty new pets for a walk!
Interrupting the general peace of the waystation, a shrill siren starts, and a robotic voice comes over the intercom as well as all communication devices on the station and surrounding spacecraft, repeating a monotone message. ]
ATTENTION. THIS IS AN EMERGENCY. LOCKDOWN IMMINENT. ATTENTION. THIS IS AN EMERGENCY. CALMLY EVACUATE USING THE NEAREST EXIT. LOCKDOWN IMMINENT..
[ Soon, it becomes apparent to those on the waystation what the emergency is. A gaggle? A murder??? Just.. a lot of undead. They’re not in any particular hurry, shambling and stumbling along.. until they spot what looks like some good eats. That seems to get them excited, arms stretching forward, teeth gnashing, and more growling than any sort of verbal mishmash meant to be words.THEY’RE NOT A WORDY PEOPLE, OKAY?
For those looking to escape, it’s quite easy to outrun them unless you’re not paying attention to your surroundings. Corners can be tough! Just don’t get bit or scratched and all is well, except for their incessant attempts at making you a snack. For those who haven’t come across them before, or have run into some variation of them in another world, they’re resilient up to the point of losing their head or the brain being destroyed. Limbs being broken or missing don’t seem to slow them down, just send them a little off-balance.
All they know is attack and eat.
For those of the fleet still on their ships, they gravitate around the waystation, seemingly not wanting to go anywhere. There is a short window of time from the emergency alert to the entire waystation going on lockdown. Those wishing to help evacuate can do so- but they have to be quick!
Once the lockdown is in place, communication ceases with the waystation. All the rest of the fleet can do is sit and wait, and hope for the best. The doors will re-open twenty-four hours later, once it’s clear the situation is handled and they can regroup, count their losses, and wait once again for the perished to rejoin their ranks. ]
Broadcast: kinda?
Action: Waystation
When: Right now
(( ooc: This is a blanket content warning for blood/gore/death. So! There are zombies ahead and you’ve found yourself on the waystation! You have two options: evacuate, or fight them off. Things of note to remember: Being bitten or scratched are the easiest ways for infection. We don’t suggest being eaten. Magic will be hit or miss depending on player preference/discretion. Characters who become zombies will be treated as in-character deaths. Standard rules apply! The event will last a total of 24 hours. Have fun, and enjoy all the undead things. If there are any questions or anything at all, feel free to pm this journal or hit me up at
[ The Fleet has been floating along its predetermined path for the past few days, getting further and further away from the Yadrolla System and toward unknown territory. Along the way, those oh-so convenient waystations continue to pop up at their usual intervals. Identical in every way to every other, boring waystation. Neat, right? There are even some of those familiar orange-skinned aliens and some human travelers milling about and generally minding their own business. It’s a good place to stretch your legs, get sodas of questionable flavor, and take those nifty new pets for a walk!
Interrupting the general peace of the waystation, a shrill siren starts, and a robotic voice comes over the intercom as well as all communication devices on the station and surrounding spacecraft, repeating a monotone message. ]
ATTENTION. THIS IS AN EMERGENCY. LOCKDOWN IMMINENT. ATTENTION. THIS IS AN EMERGENCY. CALMLY EVACUATE USING THE NEAREST EXIT. LOCKDOWN IMMINENT..
[ Soon, it becomes apparent to those on the waystation what the emergency is. A gaggle? A murder??? Just.. a lot of undead. They’re not in any particular hurry, shambling and stumbling along.. until they spot what looks like some good eats. That seems to get them excited, arms stretching forward, teeth gnashing, and more growling than any sort of verbal mishmash meant to be words.
For those looking to escape, it’s quite easy to outrun them unless you’re not paying attention to your surroundings. Corners can be tough! Just don’t get bit or scratched and all is well, except for their incessant attempts at making you a snack. For those who haven’t come across them before, or have run into some variation of them in another world, they’re resilient up to the point of losing their head or the brain being destroyed. Limbs being broken or missing don’t seem to slow them down, just send them a little off-balance.
All they know is attack and eat.
For those of the fleet still on their ships, they gravitate around the waystation, seemingly not wanting to go anywhere. There is a short window of time from the emergency alert to the entire waystation going on lockdown. Those wishing to help evacuate can do so- but they have to be quick!
Once the lockdown is in place, communication ceases with the waystation. All the rest of the fleet can do is sit and wait, and hope for the best. The doors will re-open twenty-four hours later, once it’s clear the situation is handled and they can regroup, count their losses, and wait once again for the perished to rejoin their ranks. ]
no subject
Ulaz started down the hall first. He was moving quickly, but not fell speed down the corridor. He may not have made a lot of noise, but he also needed to listen for something else coming their way]
I wonder what caused this. [He said over his shoulder in a low voice]
no subject
I'm not sure. I didn't hear anything until the lockdown announcement. Once that started, I tried to get people out. Now, I've just been trying to get people to safer places where they can barricade themselves inside until this finishes.
no subject
[After a moment, he stopped, holding up a hand to signal Keith to stop as well. His ears twitched slightly as if he was trying to hear something. After a moment, he gestured with his hand towards the far end of the corridor on the left side. It might still be hard to see, but there were sounds from that direction. Yep, they were not alone]
no subject
[Keith stayed just behind Ulaz, also listening. The strange snarls and sorts and grunts from the zombies were pretty audible and tended to echo a little in the waystation corridors. Now that they were quiet and not moving, it was easy for Keith to pick up on them. He nodded, indicating that he knew something was there.
He narrowed his eyes a little, activating his blade again as he took on a ready stance.]
no subject
no subject
They hadn't been seen, yet, but that wouldn't last. Eventually, one of them did see them, and started moving towards them. Time to take action...]
no subject
As the zombies began to spot them and amble closer, Ulaz took a step back to Keith's side. The corridor was just wide enough for two people so not only did it block the zombies from slipping by but also gave both of them opportunity to strike and two assist if the other needed help.
When one got closer, he lashed out and stabbed it]
no subject
Aim for the head!
[Even just cutting the heads off left the creatures chomping and attempting to get a bite off anything that got close enough. They had to destroy the brain.]
no subject
Of course.
[He was aiming as well for the head, knowing grievous bodily injury had no effect on them. They could simply keep going otherwise. Soon they were accumulating a small pile of bodies, but Ulaz's long reach definitely helped]
no subject
no subject
Between the two of them, two trained Blades, they were making a sizable dent in the zombies here]