Voices from Heaven (
thespaceopera) wrote in
driftfleet2017-02-24 02:09 pm
A Rose by any other name...!
Suddenly, the SS Three Twins and the SS Windrose begin to move on their own... slowly, calmly, they drift to into the same direction, away from the other ships of the fleet. Slowly, they move until they side by side.
Over the two ships' intercom, an old song begins to play. And that is all the warning there is before the engines engage -- full speed ahead.
Like a pair of rockets, the ships torpedo forward. As they move, they start circling around each other, like a synchronized dance. They move with incredible grace and skill, far more masterfully than the average pilot augment. Except, each time that they pass each other, they clearly get closer to one another.
And closer...
And closer...
No matter what buttons the crews press, no matter how much they might panic, nothing is going to stop the inevitable. On the final pass, it becomes clear there's not enough room between them to avoid a collision. Any impact alarms on the bridge are blaring at full blast. Any other ships watching will not have time to attempt any sort of interception.
CRASH!!
As if to shield spectators' eyes from the horrors of ships colliding in space, there's a blinding light upon impact -- and once it gradually fades, the results can be clearly seen by all: There is no wreckage. Nothing is broken. But where there were once two ships... now there's only one.
One ship that is looks completely new, but yet is reminiscent of both the SS Three Twins and the SS Windrose.
-----------
On the bridge, the crews of the SS Three Twins and the SS Windrose arrive, along with the usual pop! of Atroma confetti and ridiculous jingle music upon a successful shuffle. Sitting in the captain's chair is a round cake, just large enough for everyone to have one slice. There's a single candle, and the following message scribbled on top in yellow icing:
"Congratulations - SS Twin Roses!
Happy Fusion!"
... What, did you think you were going to die? Sorry about that.
Over the two ships' intercom, an old song begins to play. And that is all the warning there is before the engines engage -- full speed ahead.
Like a pair of rockets, the ships torpedo forward. As they move, they start circling around each other, like a synchronized dance. They move with incredible grace and skill, far more masterfully than the average pilot augment. Except, each time that they pass each other, they clearly get closer to one another.
And closer...
And closer...
No matter what buttons the crews press, no matter how much they might panic, nothing is going to stop the inevitable. On the final pass, it becomes clear there's not enough room between them to avoid a collision. Any impact alarms on the bridge are blaring at full blast. Any other ships watching will not have time to attempt any sort of interception.
CRASH!!
As if to shield spectators' eyes from the horrors of ships colliding in space, there's a blinding light upon impact -- and once it gradually fades, the results can be clearly seen by all: There is no wreckage. Nothing is broken. But where there were once two ships... now there's only one.
One ship that is looks completely new, but yet is reminiscent of both the SS Three Twins and the SS Windrose.
-----------
On the bridge, the crews of the SS Three Twins and the SS Windrose arrive, along with the usual pop! of Atroma confetti and ridiculous jingle music upon a successful shuffle. Sitting in the captain's chair is a round cake, just large enough for everyone to have one slice. There's a single candle, and the following message scribbled on top in yellow icing:
Happy Fusion!"
... What, did you think you were going to die? Sorry about that.

Action
You tell me, Kitty, do you feel anything you don't want to right now?
It's a healing spell, healing is what I do. I restore people to their normal states, I can't change how or what you feel, that's called blood magic where I come from. All my spell does is stabilize your chemicals back to their normal resting levels.
[Not terminology he would have used months ago, but the augment putting the scientific ideas in his head helped when it came to explaining his magic. Especially to those who weren't used to the idea.
Action
I've had my mind and my emotions tampered with before. Not that the augments couldn't also be doing that all the time. [They clearly do it some of the time, but would they notice if it was by degrees?] I misunderstood what you were doing. [Circling an apology but not quite getting there.]
Action
I'm sorry that's happened, no one should do that to another person. [A pause as he considered his words again.] Back home, magic is viewed as evil and corrupted, we're treated like prisoners and slaves to the Chantry all because of how we're born. Yours is not the first accusation I've heard in regards to my gifts. Just the first since arriving here.
[Hardly an acceptance of the apology that wasn't quite there, but it was an offered hand: an attempt at understanding.]
Action
I'm just a little on edge. I'm sorry. [Oh, look. The words.]
Action
[It's good enough on both of their sides, in his opinion. But, still he feels maybe he ought to say something more, something to patch up so they could move on.]
I am as well. I should not have snapped at you.
[Maker, had Justice still been in him...there likely would have been actual sparks at the implication that Anders was using his magic badly. Justice had always turned his irritations up to outrages before.]
I'm going to go check the rest of the ship, make sure everything...fused alright, I guess.
[Also, maybe the lab in case anything had moved around now.]
Action