James Tiberius Kirk (
universal_charm) wrote in
driftfleet2017-03-14 11:11 pm
Entry tags:
Captain's Log 08 - A Tristise on Adventuring
Who: Jim Kirk & You
Broadcast: No
Action: In a water temple (any of them)
When: Now/Throughout the month
Since there seem to be a lot of us exploring these temples and every single one of them comes with at least some level of trap/puzzle, I thought it might be a good idea to share some of the ones I've come across. While no puzzle is exactly the same as any other puzzle in any temple I've come across, some of the basic ideas behind them are similar - which is half the battle with these things, it seems.
At any rate, I hope this proves helpful to everyone and will help keep everyone out of tight situations. If you have any questions contact me, and if you want to make additions from your own experiences and upload please do so.
- Captain Kirk
[ DOWNLOAD FILE: WATER TEMPLES_TRAPS AND PUZZLES LOG V. 5.6.1 ]
[ The file itself is a rather detailed text log of every trap he can accurately remember coming across in the numerous temples he has been in. What, he's been busy, okay? It includes everything from the giant eel guarding a key he came across with Isabella, to sliding walls, sliding statues, puzzle pieces, making objects light up in certain orders. It's a hefty file, to be sure. Happy reading! ]
Action - Water Temple #394
[ Kirk has gone to explore another temple he's come across, and much to his chagrin the second puzzle has begun to stymie him. He floated in the center of the room, arms crossed as he glared at the door in front of him, which had several glowing shapes, of which only four of five were lit. He was missing something, some critical switch or piece and he just couldn't figure out where he was erring.
But he was making the critical mistake when it came to puzzles in a water temple. There was always something out to get out, in one way or another. In this case, it was a bit of the ceiling, coming loose after years of neglect. Accident, this time, rather malicious intent. But it's coming down anyways, and Kirk doesn't see it. ]
[ ooc: Feel free to rescue him, or to start in another chamber of the temple. The above was just an option for starting ]
Broadcast: No
Action: In a water temple (any of them)
When: Now/Throughout the month
Since there seem to be a lot of us exploring these temples and every single one of them comes with at least some level of trap/puzzle, I thought it might be a good idea to share some of the ones I've come across. While no puzzle is exactly the same as any other puzzle in any temple I've come across, some of the basic ideas behind them are similar - which is half the battle with these things, it seems.
At any rate, I hope this proves helpful to everyone and will help keep everyone out of tight situations. If you have any questions contact me, and if you want to make additions from your own experiences and upload please do so.
- Captain Kirk
[ DOWNLOAD FILE: WATER TEMPLES_TRAPS AND PUZZLES LOG V. 5.6.1 ]
[ The file itself is a rather detailed text log of every trap he can accurately remember coming across in the numerous temples he has been in. What, he's been busy, okay? It includes everything from the giant eel guarding a key he came across with Isabella, to sliding walls, sliding statues, puzzle pieces, making objects light up in certain orders. It's a hefty file, to be sure. Happy reading! ]
Action - Water Temple #394
[ Kirk has gone to explore another temple he's come across, and much to his chagrin the second puzzle has begun to stymie him. He floated in the center of the room, arms crossed as he glared at the door in front of him, which had several glowing shapes, of which only four of five were lit. He was missing something, some critical switch or piece and he just couldn't figure out where he was erring.
But he was making the critical mistake when it came to puzzles in a water temple. There was always something out to get out, in one way or another. In this case, it was a bit of the ceiling, coming loose after years of neglect. Accident, this time, rather malicious intent. But it's coming down anyways, and Kirk doesn't see it. ]
[ ooc: Feel free to rescue him, or to start in another chamber of the temple. The above was just an option for starting ]

no subject
Then the questions come and he turns, looking down at him before he rushes down with a gust of wind. It's obvious that whoever this is they can't see him, but... He's getting used to it. Not everyone has the right level of resonance, even here on the fleet. ]
You're welcome. Name's Zaveid.
[ Just in case. ]
no subject
Thanks again, Zaveid.
[ He glances around, obviously looking for him but not seeing him. ]
Are you a native?
[ He hadn't heard anything about the natives being able to camouflage. ]
no subject
Sure, no problemo.
[ He moves closer, the wind brushing around the two of them as he stops before Kirk and tilts his head. So he can be seen and not heard - that's not new, but it's been a while. ]
Nah, I'm from the Fleet. The Huntress, actually.
no subject
Huntress? Can't say I've been over to her in awhile. I'm from the Tourist - Captain Jim Kirk.
no subject
[ All the same, it's interesting to talk to someone even if he can't really be seen. ]
You think you're gonna be okay now?
no subject
[ It's not the most comfortable experience to be sure, but he's done it before. He wasn't quite sure where to look, but he was managing in the general direction of the wind's origin. ]
Yes, I will, thanks. Were you exploring here too? Or planning to? I wouldn't mind the continued company.
no subject
[ Maybe he can get some more pictures for Sorey. He'd probably like that. ]
Lead the way.
no subject
Oh good, then I'm sure you have some insights into these traps. That'll make this go faster.
[ Probably. You know, if Kirk knew anything about Sorey - which he doesn't, but if you think he'll like them Zaveid. ]
Right. So - we need to actually open this one first. Don't happen to know where a hidden jewel might be hiding do you?
no subject
[ Oops. He turns his head, casting the wind out to see if he can feel anything. ]
Try goin' south.
no subject
South. Okay.
[ He twists, just blithely accepting this voice talking to him out of nowhere and heading the way he suggested, glancing around for the shine of the gems. He let out a cry when he found it, diving down to pick it up from its hidden spot. ]
Hey, that's some talent you have! It would have taken me ages to look this place over by myself.