P A R K E R (
stealy) wrote in
driftfleet2017-08-19 09:57 am
Entry tags:
001 | the welcome wagon job
Who: Parker and you!
Broadcast: nope!
Action: all over the place
When: from now untilforever drift week
Bishop
[ she barely skimmed the surface of the first ship that held her - and not for lack of trying, which is simultaneously frustrating and exhilarating (she chooses to focus on the latter) - when poof, like magic she's standing somewhere else.
magic's not real though. right? is it? is it?
if hardison can find her here, he really is the best, and he really did look hard. she's not counting on it.
she's at the ready the second her feet touch down on the bridge. she's unarmed - to her chagrin - but it's okay. she may not be a hitter, but she doesn't need a weapon to be dangerous. the confetti confuses but doesn't faze her. if there happens to be a person there, on the other hand, and they get too close, they'll find themselves pushed against the wall with surprising strength, forearm digging into their neck ]
How'd you do that?
[ whos and whys are so overrated, really.
if no one is there when she arrives, however, she'll be eating that chocolatey dessert (you snooze you lose!) and making her way through the ship, mapping it in her mind, feet not making a sound on the floor. when she hears people approach, she'll try to hide - did the ceiling always have a blond woman clinging to it? ]
A ship! Any ship!
[ like she's going to just stay where they want her! there's a situation. that situation must be dealt with. the first thing she needs is a safe house, and she's going to be looking for one in every single ship (ideally, she'd like to have one on each). don't mind the stranger silently creeping on your ship, listening to walls, touching panels, trying to find a space to crawl into, and retreating into what cover there is at every approach. happens every day, right?
oh, and if you got something especially valuable lying around, sorry, she's pocketing it. look, she doesn't know you earn money just by existing here, okay, and she's not willing to count on it either, if she's been informed by now. a girl has got to eat! ]
Planetside
[ parker doesn't stay put for long. she takes the shuttle on as fast a ride as it can handle and eventually ends up touching down on kayann. wandering around, she helps herself to essentials everywhere she goes; a snack here, a taser there, ooh cool a skydiver kit! her hands grab things so quickly and smoothly no one seems to know where they've gone - or, in most cases, notice it until she's far away. you have to be looking right at her hands or know what you're looking for to understand what happened and she's already on her way. best be quick!
she perches on a private spot, high above the city, to eat some of her loot (if people don't pick up their meal order promptly, how is that her fault? gosh! it's not like she poisoned it and left it for them to consume!).
there's a reality and it must be dealt with. she needs to get to know the place she's ended up in; survival first, exit strategy second. that sure is a pretty blond woman you can see climbing the side of the building, or you've run into in an air duct, or, alternatively, you've found puzzling over which plant to buy. yes, buy. food, clothes, equipment, a weapon - they're survival necessities, they tramp morals. but a luxury, even one she doesn't fully understand (nor does she grasp why the store beckoned to her so, why she feels the need to get a plant when there's not a leverage consolidated and associates office to put it in, when she has no desire to stay here in this place she didn't choose to go to - those days were meant to have ended a long time ago! but she's not overthinking it. it did, so she went in.), that, she's learned she should pay for or leave behind. unless, of course, it's owned by a bad guy. she peeks at the guy behind the register. he does look a little shifty, doesn't he? ]
Broadcast: nope!
Action: all over the place
When: from now until
Bishop
[ she barely skimmed the surface of the first ship that held her - and not for lack of trying, which is simultaneously frustrating and exhilarating (she chooses to focus on the latter) - when poof, like magic she's standing somewhere else.
magic's not real though. right? is it? is it?
if hardison can find her here, he really is the best, and he really did look hard. she's not counting on it.
she's at the ready the second her feet touch down on the bridge. she's unarmed - to her chagrin - but it's okay. she may not be a hitter, but she doesn't need a weapon to be dangerous. the confetti confuses but doesn't faze her. if there happens to be a person there, on the other hand, and they get too close, they'll find themselves pushed against the wall with surprising strength, forearm digging into their neck ]
How'd you do that?
[ whos and whys are so overrated, really.
if no one is there when she arrives, however, she'll be eating that chocolatey dessert (you snooze you lose!) and making her way through the ship, mapping it in her mind, feet not making a sound on the floor. when she hears people approach, she'll try to hide - did the ceiling always have a blond woman clinging to it? ]
A ship! Any ship!
[ like she's going to just stay where they want her! there's a situation. that situation must be dealt with. the first thing she needs is a safe house, and she's going to be looking for one in every single ship (ideally, she'd like to have one on each). don't mind the stranger silently creeping on your ship, listening to walls, touching panels, trying to find a space to crawl into, and retreating into what cover there is at every approach. happens every day, right?
oh, and if you got something especially valuable lying around, sorry, she's pocketing it. look, she doesn't know you earn money just by existing here, okay, and she's not willing to count on it either, if she's been informed by now. a girl has got to eat! ]
Planetside
[ parker doesn't stay put for long. she takes the shuttle on as fast a ride as it can handle and eventually ends up touching down on kayann. wandering around, she helps herself to essentials everywhere she goes; a snack here, a taser there, ooh cool a skydiver kit! her hands grab things so quickly and smoothly no one seems to know where they've gone - or, in most cases, notice it until she's far away. you have to be looking right at her hands or know what you're looking for to understand what happened and she's already on her way. best be quick!
she perches on a private spot, high above the city, to eat some of her loot (if people don't pick up their meal order promptly, how is that her fault? gosh! it's not like she poisoned it and left it for them to consume!).
there's a reality and it must be dealt with. she needs to get to know the place she's ended up in; survival first, exit strategy second. that sure is a pretty blond woman you can see climbing the side of the building, or you've run into in an air duct, or, alternatively, you've found puzzling over which plant to buy. yes, buy. food, clothes, equipment, a weapon - they're survival necessities, they tramp morals. but a luxury, even one she doesn't fully understand (nor does she grasp why the store beckoned to her so, why she feels the need to get a plant when there's not a leverage consolidated and associates office to put it in, when she has no desire to stay here in this place she didn't choose to go to - those days were meant to have ended a long time ago! but she's not overthinking it. it did, so she went in.), that, she's learned she should pay for or leave behind. unless, of course, it's owned by a bad guy. she peeks at the guy behind the register. he does look a little shifty, doesn't he? ]

[action] ahh thank you <3 I'm so glad you enjoy her! I already love this cr sfm
now trouble in 'formative years' - she can understand. hers were about as messed up as you imagine a person's having to be in order for them to grow up into her. she can even understand his choice of cover - a gas mask is functional, which she appreciates, and it hides without embellishing. she gets that. ]
Can I see?
[action] She's this perfect out of left field kind of personality.It contrasts wonderfully with his
He beckons her to follow, figuring they could continue this enlightening conversation somewhere one can find chairs. Looma's domain on the bridge is especially good for this, as you can get a lovely view of the stars from the Captain's chair.]
No, but I'm tired of standing and you are far too interesting to leave alone. Join me? I like to look at the stars in comfort and the bridge has an excellent view.
[action] and he has patience for dealing with her which she honestly really needs
herself is all she's got.
she looks at his desired destination suspiciously, but it's the talk of the stars that wins her over, and she joins him, taking the best seat she can find. ]
You think I'm interesting? [ most people think she's scary. or insane. interesting is such a surprisingly kind description, it knocks her more off balance than his appearance ever could. ]
[action] He does like to poke around people's brains... Her's is very poke-able.
He sits a relatively polite distance away, but turns to face her in his seat.]
Well, not everyone is so quick to ask about my mask or to the degree in which you did. I want to know where that comes from. What makes the gears in your head move.
[action] poke with caution, she pokes back with very sharp tools
he earns himself another suspicious look. ]
Are you a shrink? [ she doesn't much like those, they tell her she's crazy and try to give her drugs that dull her edge. but the last time wasn't so bad. it was even kinda fun - group therapy is a lot more interesting than the one-on-one stuff. ]
[action] That could be a fun fight. She'd have to catch him first.
Mantis doesn't bat an eye at the look, not that there is much to see. He smirks, too.]
The ship thinks I am. What I really do is more of an old habit that requires learning about people's minds. You honestly strike me as mild compared to some of the people I've worked with.
[action] that sounds like a challenge~
What do you really do?
[ it sounds to her like nate, or sophie - a mastermind or a grifter. they understand people way better than any shrink she's ever met. it looks like magic to her, she understands so little. ]
[action] He probably won't risk setting off a new crewmate, but it could be interesting.
I helped military forces analyse their opponents to make them easier to take down in a fight. Lucrative work, and occasionally you get to work with interesting people.
[action] we shall see where the wind takes us!
So you're a mastermind.
[ like nate. called it! ]
[action] Like a gentle breeze or a typhoon! :3
What he does do is laugh, nasally and with a touch of wickedness.]
It has been far too long since someone described me like that! I prefer "greatest practitioner" when it comes to the full scope of my work.
[action] I wouldn't put my money on a gentle anything
Why? [ she frowns at the preferred term ] It's a mouthful.
[action] Between the two of them? Probably not
It's honest. A mastermind merely plans. What I do is a unique skill that few people are naturally resistant to.
[action] therein lies the fun, my friend!
merely plans? she snorts, clearly he hasn't met a real mastermind! ]
So what is it?
[action] They're like two territorial cats.
I don't know who this Eliot is, but he must be someone clever to leave what seems to be a positive impression on you. That's all I have right now. Surface thoughts are fleeting at best and therefore a bit difficult to read.
[action] /hiss!
How'd you do that?
[ she doesn't think of the augment in her head, right this moment she doesn't even think that maybe that's proof that he's her kidnapper - that he studied her and knows her, though it'll come in a second or two.
no, the first thing in her mind is a blinding sting of fear. it only lasts a moment, but it's sharp. she hates psychics, the way only someone with too many things to hide can. ]
[action] Meow
He sits up fully, knowing from all the fear that he probably should have left well enough alone. Not enough to really feel bad, but enough that an apology was not out of the question.]
The same way you grow blonde hair from your scalp: I was born with these powers. The only real trick is controlling them.
[action] warning for murderous thoughts
Do you know my future, too?
[ more importantly, and horrifyingly - does he know her past? she tries to decisively not think it, but that has always been and will always be an exercise in futility.
eliot. she focuses, with a growing desperation. he already knows about eliot. eliot, eliot, eliot.
what would eliot do?
he'd jam his head against the console, choke him on his own mask, he'd kick his ass is what he'd do. yeah, that's a way more fun notion. ]
[action] She really swings fists, I like it
Potentially. I have read the past and future of thousands, I think. You, however, have had enough of mind reading today. A lifetime, even.
[action] she has one setting: extreme
or creeper stalker kidnapper.
or both. ]
Got that right. You know what I'll do if you try. [ that's not a threat, it's a fact. if he digs into her head, she'll dig int his skull. in fact, she's not sure digging into his skull just to eliminate the threat isn't the right move here. ]
[action] Her imagination is incredible
I'll even swear it on my mother's grave, if it helps any.
[He's not in any kind of mood to figure out just how fast she swings and staying on her good side also keeps him in Looma's good graces. It's all fun and games until someone loses respectability.
Then he lets out a quick breathy laugh.]
And yet still I don't know your name.
[action] so is his attitude!
[ and did he like her - that's a big factor here. if she swore on her father's grave she'd want to break the oath just to see if something happened to it.
her first instinct is to say 'good, don't', punch him and run away.
it's a good instinct. yeah. yeah. let's do that!
but what if he lied and is still reading her mind? it's what she'd do, for sure. she eyes him suspiciously. ]
And I don't know your face. [ guess which is a bigger disadvantage. everything about this sucks. ]
[action] He was never a particularly nice person in the games
[He's uncomfortable with the topic, though. His shoulders are hunching up a bit and his voice lowered slightly.
He'd read her mind to try and find a means to calm her nerves, but that would only make things worse. Dilemma. Still, there had to be something. Even the most wound up bundle of nerves could be unwraveled with the right words and time.]
No one knows my face. [Sigh.] It's easier that way.
[action] niceness is overrated
[ she doesn't get this 'gesture of good faith' of his - he's not giving her anything, he's just saying some words that so far seem pretty meaningless, unless she's missing something.
she's never been any good at reading people. she's been improving lately, under her team's tutelage, but she still has a long way to go, and 'uncomfortable' is pretty much the default setting people seem to have around her so to her - it looks pretty normal.
he's right, of course, there has to be a way to sooth her. but she doesn't know what it is either. ]
Yeah - obviously. [ that's her point, he has all the cards and he's asking for more. not very sportsman like! ]
[action] it's nice, but he can't make much use of it
[It's fairly obvious now that she isn't the kind of person for whom idioms and similar phrases hold a lot of meaning. The mystery of trying to talk her down is a fascinating puzzle for him. Since arriving, he hasn't had much opportunity to really sit down and try and figure out how someone's mind works.
He makes a questioning noise and crosses his arms. Redirection might be in order.]
I can tell you more about the rest of the crew if you want. Our captain is quite memorable.
[action] practicality is key, you gotta travel light!
[ even if she had sworn over the grave of someone she truly loves - it wouldn't keep her from hurting someone for survival. the dead are dead, and their grave - a pile of dirt over a casket with a rock on top. life is more important.
she doesn't miss how he, once again, diverts attention from his face. she may have to sneak into his room while he's sleeping and take a peek. that is, if he even sleeps. ]
Memorable how? Do they also read minds? Do they eat people?
[action] no one wants kindness to turn into regret on accident, that weighs you down
[action] she can't be weighed down, you weigh her down you kill her
[action] Like a grape? Also, sorry about the late reply! Work started a little early.
[action] sorry about all the late replies, things keep happening sob
[action] everyone gets busy around this time of year
[action] hopefully I can get my speed back at some point
[action] Same! I'll be tagging in the evenings with my work.
[action] I hope work is going well <3
[action] I've already met some of the kids I'll be working with. So smol.