P A R K E R (
stealy) wrote in
driftfleet2017-08-19 09:57 am
Entry tags:
001 | the welcome wagon job
Who: Parker and you!
Broadcast: nope!
Action: all over the place
When: from now untilforever drift week
Bishop
[ she barely skimmed the surface of the first ship that held her - and not for lack of trying, which is simultaneously frustrating and exhilarating (she chooses to focus on the latter) - when poof, like magic she's standing somewhere else.
magic's not real though. right? is it? is it?
if hardison can find her here, he really is the best, and he really did look hard. she's not counting on it.
she's at the ready the second her feet touch down on the bridge. she's unarmed - to her chagrin - but it's okay. she may not be a hitter, but she doesn't need a weapon to be dangerous. the confetti confuses but doesn't faze her. if there happens to be a person there, on the other hand, and they get too close, they'll find themselves pushed against the wall with surprising strength, forearm digging into their neck ]
How'd you do that?
[ whos and whys are so overrated, really.
if no one is there when she arrives, however, she'll be eating that chocolatey dessert (you snooze you lose!) and making her way through the ship, mapping it in her mind, feet not making a sound on the floor. when she hears people approach, she'll try to hide - did the ceiling always have a blond woman clinging to it? ]
A ship! Any ship!
[ like she's going to just stay where they want her! there's a situation. that situation must be dealt with. the first thing she needs is a safe house, and she's going to be looking for one in every single ship (ideally, she'd like to have one on each). don't mind the stranger silently creeping on your ship, listening to walls, touching panels, trying to find a space to crawl into, and retreating into what cover there is at every approach. happens every day, right?
oh, and if you got something especially valuable lying around, sorry, she's pocketing it. look, she doesn't know you earn money just by existing here, okay, and she's not willing to count on it either, if she's been informed by now. a girl has got to eat! ]
Planetside
[ parker doesn't stay put for long. she takes the shuttle on as fast a ride as it can handle and eventually ends up touching down on kayann. wandering around, she helps herself to essentials everywhere she goes; a snack here, a taser there, ooh cool a skydiver kit! her hands grab things so quickly and smoothly no one seems to know where they've gone - or, in most cases, notice it until she's far away. you have to be looking right at her hands or know what you're looking for to understand what happened and she's already on her way. best be quick!
she perches on a private spot, high above the city, to eat some of her loot (if people don't pick up their meal order promptly, how is that her fault? gosh! it's not like she poisoned it and left it for them to consume!).
there's a reality and it must be dealt with. she needs to get to know the place she's ended up in; survival first, exit strategy second. that sure is a pretty blond woman you can see climbing the side of the building, or you've run into in an air duct, or, alternatively, you've found puzzling over which plant to buy. yes, buy. food, clothes, equipment, a weapon - they're survival necessities, they tramp morals. but a luxury, even one she doesn't fully understand (nor does she grasp why the store beckoned to her so, why she feels the need to get a plant when there's not a leverage consolidated and associates office to put it in, when she has no desire to stay here in this place she didn't choose to go to - those days were meant to have ended a long time ago! but she's not overthinking it. it did, so she went in.), that, she's learned she should pay for or leave behind. unless, of course, it's owned by a bad guy. she peeks at the guy behind the register. he does look a little shifty, doesn't he? ]
Broadcast: nope!
Action: all over the place
When: from now until
Bishop
[ she barely skimmed the surface of the first ship that held her - and not for lack of trying, which is simultaneously frustrating and exhilarating (she chooses to focus on the latter) - when poof, like magic she's standing somewhere else.
magic's not real though. right? is it? is it?
if hardison can find her here, he really is the best, and he really did look hard. she's not counting on it.
she's at the ready the second her feet touch down on the bridge. she's unarmed - to her chagrin - but it's okay. she may not be a hitter, but she doesn't need a weapon to be dangerous. the confetti confuses but doesn't faze her. if there happens to be a person there, on the other hand, and they get too close, they'll find themselves pushed against the wall with surprising strength, forearm digging into their neck ]
How'd you do that?
[ whos and whys are so overrated, really.
if no one is there when she arrives, however, she'll be eating that chocolatey dessert (you snooze you lose!) and making her way through the ship, mapping it in her mind, feet not making a sound on the floor. when she hears people approach, she'll try to hide - did the ceiling always have a blond woman clinging to it? ]
A ship! Any ship!
[ like she's going to just stay where they want her! there's a situation. that situation must be dealt with. the first thing she needs is a safe house, and she's going to be looking for one in every single ship (ideally, she'd like to have one on each). don't mind the stranger silently creeping on your ship, listening to walls, touching panels, trying to find a space to crawl into, and retreating into what cover there is at every approach. happens every day, right?
oh, and if you got something especially valuable lying around, sorry, she's pocketing it. look, she doesn't know you earn money just by existing here, okay, and she's not willing to count on it either, if she's been informed by now. a girl has got to eat! ]
Planetside
[ parker doesn't stay put for long. she takes the shuttle on as fast a ride as it can handle and eventually ends up touching down on kayann. wandering around, she helps herself to essentials everywhere she goes; a snack here, a taser there, ooh cool a skydiver kit! her hands grab things so quickly and smoothly no one seems to know where they've gone - or, in most cases, notice it until she's far away. you have to be looking right at her hands or know what you're looking for to understand what happened and she's already on her way. best be quick!
she perches on a private spot, high above the city, to eat some of her loot (if people don't pick up their meal order promptly, how is that her fault? gosh! it's not like she poisoned it and left it for them to consume!).
there's a reality and it must be dealt with. she needs to get to know the place she's ended up in; survival first, exit strategy second. that sure is a pretty blond woman you can see climbing the side of the building, or you've run into in an air duct, or, alternatively, you've found puzzling over which plant to buy. yes, buy. food, clothes, equipment, a weapon - they're survival necessities, they tramp morals. but a luxury, even one she doesn't fully understand (nor does she grasp why the store beckoned to her so, why she feels the need to get a plant when there's not a leverage consolidated and associates office to put it in, when she has no desire to stay here in this place she didn't choose to go to - those days were meant to have ended a long time ago! but she's not overthinking it. it did, so she went in.), that, she's learned she should pay for or leave behind. unless, of course, it's owned by a bad guy. she peeks at the guy behind the register. he does look a little shifty, doesn't he? ]

no subject
The faster the better, how do people not know that?
no subject
[He offers her a jar of something that might be similar to peanuts, except they're from outer space and they have legs. They're not moving, though.]
Bought 'em on Kayann.
no subject
she frowns and looks closer at the peanuts. ]
That doesn't look like peanuts to me. [ she looks back up at him. ] You eat it first.
no subject
...Tastes like chicken.
[How unsettling.]
no subject
I like chicken.
[ dipping her hand into the jar, grabbing a handful, and throwing them into her mouth. not squeamish, that's for sure. ]
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no subject
no subject
Also good God his cheeks are bulging. Don't choke, Jack.]
no subject
besides, they don't taste too bad. could use some ketchup.
she definitely doesn't choke, though. she has far too much familiarity with her body's limits to allow that to happen. ]
no subject
And then Jack notices there is only one peanut-thing left in the jar. He goes for it, like only a pirate can. Can she out-grab him?]
no subject
until it's in her mouth.
crunch. ]
no subject
I see you have talented hands and an affection for crawly nuts.
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It's funny when they squiggle.
[ is this the part where she gets told something's wrong with her?
she has extremely talented hands, so much is obvious so she doesn't bother commenting on it. ]
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[ she could steal a submarine, sure, but getting the advanced stealth-tech equipped submarine is one thing. keeping it close by and running and a secret from a crew - is another. ]
no subject
[And right now, back home, he needs to steal a certain key from a certain Davy Jones. And it will take incredibly fast hands. And ideally someone else to put themselves in harm's way.]
Consider it eternally on-offer if you ever change your mind, Alice darling, as I have a potential job for you back home. A lucrative and EXCITING job.
no subject
[ she's not going to just take him at his word! if he wants her to work with him he has to either a. audition or b. offer enough money to make the risk worthwhile.
it can't be a bad job, though. right. remember, parker, you don't do that anymore.
maybe just once? they did break up the crew. ]
What's the take? [ lucrative is clearly the magic word with this one. ]
no subject
[These are some of the things that make him famous back home. He hasn't even escaped from the Pelagostans yet, though. That will be an impressive one, when it happens.]
And the take is...
[Jack's life and continued survival. Jack's control over the comings and goings of the ocean's dead. Jack's captaincy of the Flying Dutchman.]
Pirate gold. Jewels. The plunder of the sea, darling. They'll call you Queen Alice and you'll have your pick of the best across the globe.
no subject
How'd the sea turtles help you? Do you talk to them?
[ are you dr. dolittle, jack?
she frowns at that name. that sounds like a famous name. she doesn't want to be famous - she just wants money. and diamonds, diamonds are nice too. ]
Why would they call me that? [ because you told him your name is alice and he's trying to entice you, parker, gosh! ] I don't want to be called that. Who's the mark? [ she doesn't mind helping a pirate rob another bad guy. but if he's going after an innocent, she can't do that anymore.
as fun as this job sounds. ]
no subject
I can teach you about the seduction of...sea turtles laterlike. For now, you'll be glad to know that the mark is a feared and fearsome tyrant of the seas, name of Davy Jones. No one likes him. Smells funny. Also, has tentacles and scowls frequently.
no subject
Tell you what, you find an exit strategy outta here, I'll take the job.
[ even if it's a bad job it's a job for survival, for getting back and out of the limelight, and that's not bad that's great.
besides, if it's too bad she can always bail on it and disappear. ]
no subject
DONE.
[He holds out his hand for a businesslike shake. Deal sealed.]
no subject
she looks at his hand for a moment.
and then shakes it. her grip is definitely a lot stronger than one would normally expect from a woman with as slim a frame as hers. she's not trying to put on airs - she just doesn't usually handshake, how hard are you supposed to do it? ]
no subject
I like you, Alice. Let's pillage something in space, before I get you out, savvy? What do you prefer? Gold? Silver? Jewels? Credits?
[He's imagining a credit-pillaging spree of the entire Fleet, and then maybe some minor planets and asteroids. Then a fun weekend somewhere.]
no subject
[ here, jack, is a woman who doesn't often hear compliments, particularly that one. there's an almost-vulnerability to that question; she's by no means desperate to be liked or about to change herself for just anyone, but it's still very nice to hear. very very nice. ]
What are 'credits'? [ he doesn't mean like, store credits, right? cuz pass. ] I prefer cash, or jewels. Gold's good too. Whatever's worth more here. [ unless it's a very special diamond, she's probably not gonna keep it. looking for whatever fetches the highest price. ]