Lup (
necromanswers) wrote in
driftfleet2019-04-05 09:04 am
Entry tags:
(no subject)
Who: Lup + anyone!
Broadcast: Yes
Action: Heron / Iskaulit
When: Nowish
Hey there, fleeter friends, let me pick your brain for a few minutes, get those creative juices flowing.
If you could have any kind of magical weapon, armor, or a fancy artifact- what would it be, and what could it do? The theoretical sky is the limit, here, this is just a fun thought experiment.
[Toooootally theoretical. She's not fishing for new stuff to work on, no sir.
Lup can be found easily enough in person as needed, either in her room or in the kitchen on the Heron, or messing around in the smithy onboard the Iskaulit. It's project time.]
Broadcast: Yes
Action: Heron / Iskaulit
When: Nowish
Hey there, fleeter friends, let me pick your brain for a few minutes, get those creative juices flowing.
If you could have any kind of magical weapon, armor, or a fancy artifact- what would it be, and what could it do? The theoretical sky is the limit, here, this is just a fun thought experiment.
[Toooootally theoretical. She's not fishing for new stuff to work on, no sir.
Lup can be found easily enough in person as needed, either in her room or in the kitchen on the Heron, or messing around in the smithy onboard the Iskaulit. It's project time.]

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I suppose you're right.
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I've gone far longer than a few weeks without a focus.
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[She returns to her notes, jotting down a few more details as they talk- mostly what she'd gleaned from the existing enchantment, and the prospective changes.]
So, remove ice augment and replace with fire... okay, yeah. Totally doable. What kind of necromancy stuff do you do?
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[ Dorian makes himself comfortable leaning against the wall as they talk. ]
While there are a great number of things that I can do with necromancy, most spells involve binding the spirits attracted to death to make them do my bidding. Several spells have the ability to instill the fear of death into my enemies, which has some rather unfortunate side effects for them, potentially immobilizing them with their own fear. I can siphon their energy to use it for myself, the more people I kill, the stronger my magic becomes for a time.
Oh! I have the ability to summon a Simulacrum if you're unfamiliar with the term, it is essentially a likeness of myself in the form of a spirit. I can mark an enemy, and when they die, their spirit will continue to fight on my behalf..I can inflict a curse upon them and use a fire spell to cause them to explode. Shortly before I arrived here, I mastered the ability to control time within a small radius. I typically use that one to increase the speed of the Inquisition, which makes getting into fights so much less of a hassle.
[ Well now he's just boasting. ]
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[She sounds amused rather than annoyed, though; she grew up with Taako and has a healthy ego of her own, so she's used to bragging. In a sense he's in good company.]
Haste and Slow- those're common enough spells, but Simulacrum is serious shit where I'm from. Yours is a spirit, you said? What's it capable of, and how long does it last?
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A spirit, yes. It essentially takes my place in battle if I'm incapacitated, though I haven't tested its endurance fully. One can assume that it will last until my mana is depleted, though it ceases once I'm roused again. It can cast any of my abilities, though it tends toward the strengths of my staff.
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Interesting... same name but different functionality, then. In my world a Simulacrum can exist as a separate creature, a duplicate of whoever you cast it on, for as long as it has life- or as long as it hasn't been damaged to the point of the original creature's "death", at least. It can do any spell you know, but it can't regain its power and can't really be healed.
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[ That's not a very positive opinion of blood magic. For reasons. ]
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[Probably just an extra specialization that doesn't exist in her world, or something.]
Why's it taboo?