Voices from Heaven (
thespaceopera) wrote in
driftfleet2015-07-12 12:21 am
Entry tags:
- !event,
- aiya/gray nightingale,
- allen walker,
- anders,
- beverly crusher,
- cheese sandwich,
- chris halliwell,
- clay terran,
- cole,
- cory matthews,
- davesprite,
- garrett hawke,
- hiro hamada,
- julian subatoi bashir,
- kairi,
- lloyd irving,
- megaman.exe,
- misha hunt,
- nelkeila tarid,
- robin redbreast,
- sheena fujibayashi,
- sokka,
- tekhetsio,
- toph beifong,
- uzuki shimamura,
- yamanaka ino,
- yosuke hanamura,
- zelos wilder (bad end)
Who goes there?
[After weeks of relative silence, our intrepid passengers finally travel within visual range of a blue planet. Marsiva's slow-and-steady course makes it clear that this is the Drift Fleet's next destination--but just as your ships come within scanning range and your computers begin to gather data, a fleet of quick little watchdog ships zip out of the planet's atmosphere, heading straight for you!
They do not swoop in for an attack, but hold their positions between you and the planet. They look close enough to cause some trouble, and any working Communications Officer can tell you that they have weapons locked on the Fleet in warning.
The tell-tale sound of an incoming hailing frequency chimes over your ship's alert system. Someone would like you to pick up the phone. Thanks to their augment, all passengers instinctively know that they'll be looking for the Captain or the Communications Officer of the ship--but no one says someone else can't pick it up first.
On the bridge, the hailing frequency can be viewed on screen, along with the attached subject: "Identify yourselves." The notification chime goes off every seven seconds. These ships don't look like they're going anywhere, but they don't want to be kept waiting, either.
What do you do? Will you accept the frequency?]
ooc → see the July Star System post for details about this event! there is no real rush in this post (we won't even be around to begin responding to it until Sunday afternoon), so take your time, feel free to tag each other in this post (maybe try to get your Comms officers off their asses), and there is no time too late to tag into this post. the element of urgency is all IC, and there is no OOC pressure at all.
They do not swoop in for an attack, but hold their positions between you and the planet. They look close enough to cause some trouble, and any working Communications Officer can tell you that they have weapons locked on the Fleet in warning.
The tell-tale sound of an incoming hailing frequency chimes over your ship's alert system. Someone would like you to pick up the phone. Thanks to their augment, all passengers instinctively know that they'll be looking for the Captain or the Communications Officer of the ship--but no one says someone else can't pick it up first.
On the bridge, the hailing frequency can be viewed on screen, along with the attached subject: "Identify yourselves." The notification chime goes off every seven seconds. These ships don't look like they're going anywhere, but they don't want to be kept waiting, either.
What do you do? Will you accept the frequency?]
ooc → see the July Star System post for details about this event! there is no real rush in this post (we won't even be around to begin responding to it until Sunday afternoon), so take your time, feel free to tag each other in this post (maybe try to get your Comms officers off their asses), and there is no time too late to tag into this post. the element of urgency is all IC, and there is no OOC pressure at all.

SS Bishop
[As the captain, he thinks it's his responsibility to respond. He's figured out the basics of the communications array long ago. He accepts the transmission and responds promptly.]
This is Hiro Hamada, captain of the SS Bishop, speaking. We mean no harm; we're passing through, that's all.
[B; Bishop-wide PA-system broadcast.]
Hey guys, lock down. Somebody hit the bay door locks, these guys don't look like they particularly want us to be here.
A
What's the plan if they decide that they do mean harm, mon capitaine?
no subject
High-tail it. Steffa's gone, our weapons are out. All we can do is block and run.
no subject
Maybe we can put the Marsiva between us and them? I'm pretty sure it's big enough to act as a pretty darn big shield.
no subject
no subject
Okey dokey, artichokey. Let's just hope we don't have to do that at all. Shame I don't have my party howitzer, that'd blast them with enough cheer that they'd welcome us to their planet with open-hooves-slash-arms-slash-tentacles. Real red carpet treatment.
A
Captain Hamada, please explain your intent, and quickly.
no subject
We're part of the Drift Fleet. We're essentially a nomadic fleet; we go in one direction, following the Marsiva, our mothership. I promise you, we mean absolutely no harm. If you have supplies, we'd be glad to trade; and if, at any point, you decide we're more trouble than we're worth, we'll stay off your planet and be on our way.
no subject
[her voice gets a little colder, then. the tone is edging toward accusatory.]
Is that why you have a merchant-class Nunnilis ship with you?
no subject
[oh!]
The Iskaulit! You know where it's from?! We found it infected with spores out in the middle of nowhere, we were hoping to find someone who knew what we should do with it. We got it in working order.
no subject
--It's infected??
no subject
[his voice catches, and cracks a little.]
... It was. There was a distress signal, but... we got there too late. I'm so sorry. We did everything we could, we even tried to find a cure.
no subject
[and the signal cuts off fast.
he's going to be left hanging for almost a solid minute while the woman--presumably--has a conversation on the other line.
please hold.]