Voices from Heaven (
thespaceopera) wrote in
driftfleet2015-07-12 12:21 am
Entry tags:
- !event,
- aiya/gray nightingale,
- allen walker,
- anders,
- beverly crusher,
- cheese sandwich,
- chris halliwell,
- clay terran,
- cole,
- cory matthews,
- davesprite,
- garrett hawke,
- hiro hamada,
- julian subatoi bashir,
- kairi,
- lloyd irving,
- megaman.exe,
- misha hunt,
- nelkeila tarid,
- robin redbreast,
- sheena fujibayashi,
- sokka,
- tekhetsio,
- toph beifong,
- uzuki shimamura,
- yamanaka ino,
- yosuke hanamura,
- zelos wilder (bad end)
Who goes there?
[After weeks of relative silence, our intrepid passengers finally travel within visual range of a blue planet. Marsiva's slow-and-steady course makes it clear that this is the Drift Fleet's next destination--but just as your ships come within scanning range and your computers begin to gather data, a fleet of quick little watchdog ships zip out of the planet's atmosphere, heading straight for you!
They do not swoop in for an attack, but hold their positions between you and the planet. They look close enough to cause some trouble, and any working Communications Officer can tell you that they have weapons locked on the Fleet in warning.
The tell-tale sound of an incoming hailing frequency chimes over your ship's alert system. Someone would like you to pick up the phone. Thanks to their augment, all passengers instinctively know that they'll be looking for the Captain or the Communications Officer of the ship--but no one says someone else can't pick it up first.
On the bridge, the hailing frequency can be viewed on screen, along with the attached subject: "Identify yourselves." The notification chime goes off every seven seconds. These ships don't look like they're going anywhere, but they don't want to be kept waiting, either.
What do you do? Will you accept the frequency?]
ooc → see the July Star System post for details about this event! there is no real rush in this post (we won't even be around to begin responding to it until Sunday afternoon), so take your time, feel free to tag each other in this post (maybe try to get your Comms officers off their asses), and there is no time too late to tag into this post. the element of urgency is all IC, and there is no OOC pressure at all.
They do not swoop in for an attack, but hold their positions between you and the planet. They look close enough to cause some trouble, and any working Communications Officer can tell you that they have weapons locked on the Fleet in warning.
The tell-tale sound of an incoming hailing frequency chimes over your ship's alert system. Someone would like you to pick up the phone. Thanks to their augment, all passengers instinctively know that they'll be looking for the Captain or the Communications Officer of the ship--but no one says someone else can't pick it up first.
On the bridge, the hailing frequency can be viewed on screen, along with the attached subject: "Identify yourselves." The notification chime goes off every seven seconds. These ships don't look like they're going anywhere, but they don't want to be kept waiting, either.
What do you do? Will you accept the frequency?]
ooc → see the July Star System post for details about this event! there is no real rush in this post (we won't even be around to begin responding to it until Sunday afternoon), so take your time, feel free to tag each other in this post (maybe try to get your Comms officers off their asses), and there is no time too late to tag into this post. the element of urgency is all IC, and there is no OOC pressure at all.

B
...Captain Tekhetsio, are you aware that your ship is drifting?
no subject
--Yes, I am aware.
My apologies. We... are having a few mechanical difficulties.
no subject
[the imperfect quality of the transmission does not completely hide her small, irritated sigh.]
State your intended purpose here, Captain.
no subject
I can only speak for myself and my crew, of course... but the Pathstone holds no ill intentions. If we are unwelcome here, we did not realize, and will leave immediately.
[and hey, he can force a shallow smile into his voice, at least.]
Otherwise... we're only here to make friends, and perhaps resupply if we are granted permission.
no subject
[that doesn't sound like a question, or like she believes him.]
And is the Nunnilis ship in your ranks part of this "nomadic" venture?
no subject
And it is part of it, in the sense that we stumbled upon it and thought it best to take it with us, instead of leaving it for scavengers to pick apart and desecrate.
[at least he manages to leave some of the cockiness out of his tone and sound a little more somber, then. he might not trust the strangers any more than they trust him, but he at least takes the matter of the bugs very seriously.]
The crew of that ship passed away in a sort of plague, and we would not see anyone come by to tamper with the grave.
no subject
[a sudden stop. the woman sighs again, building frustration.]
Captain, we can not let this fleet through if you're dragging an infected ship behind you.