Dᴏʀɪᴀɴ Pᴀᴠᴜs, ʜᴜᴍᴀɴ ᴅɪsᴀsᴛᴇʀ (
serpentis) wrote in
driftfleet2015-03-09 10:19 pm
Entry tags:
004 // the house of sin
Who: Dorian and assorted guests
Broadcast: Fleet-wide, 3/10
Action: In a villa practically in the forest (THE HOUSE OF SIN)
When: Broadcast- 3/10 // Action- 3/9-3/31? Until we leave.
Broadcast:
[The broadcast goes out on 3/10, and Dorian smirks a bit into the feed.]
I believe I've secured lodging for myself, with room enough for several others. If you need a place to stay, do let me know. It's a quaint little villa a bit outside of town. ...please don't mind the suspicious glances, I assure you, I've done nothing entirely against the guidelines that were set.
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Action:
[Dorian has secured a villa, but the residents of Mor don't seem too keen on having an evil mage for a neighbor. As the month goes on, more and more villagers will show up to stand at the gates of the villa and threaten to come in after the "evil wizard".
Maybe he shouldn't have gone so overboard with the whole "contacting the spirits of the dead" thing.]
((OOC: Mingle post for the House of Sin. We'll pretend there are enough rooms in here for everyone! Even if you character only drops by to rest their feet a bit, everyone is welcome to visit and stay the night if they want.))
Broadcast: Fleet-wide, 3/10
Action: In a villa practically in the forest (THE HOUSE OF SIN)
When: Broadcast- 3/10 // Action- 3/9-3/31? Until we leave.
Broadcast:
[The broadcast goes out on 3/10, and Dorian smirks a bit into the feed.]
I believe I've secured lodging for myself, with room enough for several others. If you need a place to stay, do let me know. It's a quaint little villa a bit outside of town. ...please don't mind the suspicious glances, I assure you, I've done nothing entirely against the guidelines that were set.
---------
Action:
[Dorian has secured a villa, but the residents of Mor don't seem too keen on having an evil mage for a neighbor. As the month goes on, more and more villagers will show up to stand at the gates of the villa and threaten to come in after the "evil wizard".
Maybe he shouldn't have gone so overboard with the whole "contacting the spirits of the dead" thing.]
((OOC: Mingle post for the House of Sin. We'll pretend there are enough rooms in here for everyone! Even if you character only drops by to rest their feet a bit, everyone is welcome to visit and stay the night if they want.))

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If you wish.
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Do you know what fairies are? Or, uh, fae people? Do they have those where you're from?
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They do not exist in Thedas, but I have heard of them during my time with the Initiative.
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[she moves a knight forward.]
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They sound like spirits. Creatures who could be very dangerous.
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well, is it better to not tell him? maybe he doesn't have to know.
which would be worse, a murderous rage now, or a murderous rage later?
Krista gets quiet, makes a face. Looks at the chess board for maybe a little too long before she decides to move her bishop backwards two spaces.]
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I assume that is not the answer you were hoping for.
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[she slumps down over the surface of the table, barely propping her head up against her knuckles. she doesn't move any of the pieces yet. she could probably bullshit her way out of this one--she's already thought of three excuses--but after that thing with Dorian...]
Because I kind of have to explain to you that I'm one of them, and I was hoping it'd start more whimsical and happy-like.
[she does a good job of appearing calm on the outside, but... she can almost hear her own heartbeat thudding in her ears.]
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Are you dangerous?
[He asks calmly, levelly. ]
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she bites her lip, makes a soft sound as she thinks... "dangerous" is pretty hard to define.]
...Only if I want to be? I don't go around killing people or... [she waves her hand a little. vaguely. not sure what else she could do that would be bad.] ...I don't know, leading people off to be lost eternally in the woods, or whatever.
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[So many questions, but he needs to know the answer. He's dealt with demons, and they are nothing good. He needs to asses the damage she can do. ]
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No way. I've, uh, heard of magic that'll let fairies go into the spirit world and stuff? But the most they can do there is like, talk to your dead ancestors or something.
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But he hasn't. His time in Exsilium has at least taught him to understand that people are different. And not every supernatural creature is out to kill or posses you.]
I suppose that isn't the worst case scenario.
[Just quietly moves a bishop.] Check.
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[s-she sits up, looking down at the board. she was gonna go easy on him, but he wasn't supposed to actually be good at this.]
You jerk... [she looks over the board, frowning, before she decides to move a rook into the Bishop's path. that'll keep her king safe for just a little bit.] Un-check. Your go.
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Do not blame me, for your leaving your king unguarded.
[He moves another knight. ]
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Here for twenty minutes, and I'm already getting sassed.
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To be fair, you brought it upon yourself.
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[but she's not really mad. they've kind of established he doesn't plan on murdering her, and she's... actually going to have to use that troublesome intellect of hers. she stares at the board for a little longer than usual before she decides to move a knight, taking another piece.]
I guess I better start taking this seriously, then.
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If you feel that will help.
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[she will simmer down and... play the game in silence for a while, probably. moving one of those many pawns forward.]
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[With his tone, it's hard to tell if that's a compliment or just an observation. He doesn't seem to be paying attention to the bishop, instead, he moves a rook. ]
Distanced, designed to create the maximum amount of damage to a large area.
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Yeah, well. It works if you've got something to back it up.
[the same could be said of any offensive magic, she thinks...]
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[He moves his knight, it almost looks like a sacrifice. Her rook could take it easily. ]
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Fenris Friendship +10
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omg dw I replied to this
hella rude dw
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