Voices from Heaven (
thespaceopera) wrote in
driftfleet2017-10-16 06:59 pm
Entry tags:
- !event,
- !mingle,
- adalwolfe hawke,
- aerith gainsborough,
- alphinaud leveilleur,
- anders,
- anthony j. crowley,
- arthur kirkland,
- aurae "tempest" le paulmier,
- cloud strife,
- cogsworth,
- edna,
- edwin jarvis,
- felix gaeta,
- fenris,
- fie claussell,
- hunk,
- ignis scientia,
- james "sawyer" ford,
- jayden price,
- justice,
- kaname buccaneer,
- keith,
- lumiére,
- lunafreya nox fleuret,
- merlan margaret o'keefe,
- mikleo,
- natasha romanoff,
- noctis lucis caelum,
- okita souji,
- pavel chekov,
- sam winchester,
- shinji ikari,
- snow villiers,
- sokka,
- sorey,
- takeshi,
- tyrion lannister,
- vash the stampede,
- yuri katsuki,
- zack fair
it's gonna rain - and it never ends
[ It's midday, or close enough to it that the sun is blazing red hot above the planet. Everything seems ordinary - for disturbing, red-tinted values of ordinary, anyway. But the normalcy doesn't last for long.
Without warning, an explosive sound shocks through the jungle. It doesn't come from any one central point, but rather several points, scattered throughout, strategically placed to the advantage of someone. And from those massive shocks rises a wave of missiles - large, fast, and apparently, freely flying. They're guided, and they've locked onto their target: any foreign ship that is currently within Lato'li's atmosphere.
There's no way to mistake it. They're headed right for the Fleet.
The first wave feels a bit sporadic - timings might be off, but the missiles are still deadly, and if they hit, they hit hard. Shields might withstand this wave, but ships without shields will take direct hits. The ability to stay airborn is very, very quickly lost.
The second wave is much more precise, expertly timed and executed by whomever is firing from below. Even smaller shuttles get caught in the crosshairs, and those ships that lasted through the first volley will take a few more shots. If shields saved you before, they will fail here, giving out under the strain.
And the third wave comes, a little bit longer after, to finish the job. There are more of them, and they are far more advanced - they make the previous two volleys look like warning shots. This time, it's all missiles launched, all targets acquired.
Seven Fleet ships - and many, many shuttles - fall out of the sky, headed straight for the surface at alarming speed. Only four ships manage to escape the assault and exit the planet's atmosphere, retreating to orbit as fast as possible. Those lucky enough to have been in orbit can only watch as all of this happens.
But the missiles aren't the only thing up their sleeve. Just when the dust settles, while the network is surely lighting up with activity, attempts to contact one another and check on the status of fellow ships and crew, A loud, quick, terrible screeching noise shocks the network. It drowns out all communications on any connected devices - ship or personal. Ships in orbit will see all on-board systems flicker, then fizzle out, all non-emergency systems have gone completely down.
And with that.. there's silence. Perhaps too much silence. No matter what you do, no matter which buttons you press, which channels you try, there is no connection. Those who have dropped to the surface are entirely radio silent, and those in orbit have been reduced to the barest of abilities and life-support, with the bare minimum of contact.
So... What can you do now? ]
(( ooc: Feel free to use this post as a mingle for all your crashy or missile-dodgy needs!
• The following ships have been shot down: Bishop, Bloodsport, Blue Fish, Goldstone, Heron, Tourist, Twin Roses.
• The following ships are now in orbit: Blameless, Caprine, First Breath, Huntress, Iskaulit, Red Fish, Starstruck, Vanquish, Wonderduck
Good luck, Dear Fleet...~ ♪ ))
Without warning, an explosive sound shocks through the jungle. It doesn't come from any one central point, but rather several points, scattered throughout, strategically placed to the advantage of someone. And from those massive shocks rises a wave of missiles - large, fast, and apparently, freely flying. They're guided, and they've locked onto their target: any foreign ship that is currently within Lato'li's atmosphere.
There's no way to mistake it. They're headed right for the Fleet.
The first wave feels a bit sporadic - timings might be off, but the missiles are still deadly, and if they hit, they hit hard. Shields might withstand this wave, but ships without shields will take direct hits. The ability to stay airborn is very, very quickly lost.
The second wave is much more precise, expertly timed and executed by whomever is firing from below. Even smaller shuttles get caught in the crosshairs, and those ships that lasted through the first volley will take a few more shots. If shields saved you before, they will fail here, giving out under the strain.
And the third wave comes, a little bit longer after, to finish the job. There are more of them, and they are far more advanced - they make the previous two volleys look like warning shots. This time, it's all missiles launched, all targets acquired.
Seven Fleet ships - and many, many shuttles - fall out of the sky, headed straight for the surface at alarming speed. Only four ships manage to escape the assault and exit the planet's atmosphere, retreating to orbit as fast as possible. Those lucky enough to have been in orbit can only watch as all of this happens.
But the missiles aren't the only thing up their sleeve. Just when the dust settles, while the network is surely lighting up with activity, attempts to contact one another and check on the status of fellow ships and crew, A loud, quick, terrible screeching noise shocks the network. It drowns out all communications on any connected devices - ship or personal. Ships in orbit will see all on-board systems flicker, then fizzle out, all non-emergency systems have gone completely down.
And with that.. there's silence. Perhaps too much silence. No matter what you do, no matter which buttons you press, which channels you try, there is no connection. Those who have dropped to the surface are entirely radio silent, and those in orbit have been reduced to the barest of abilities and life-support, with the bare minimum of contact.
So... What can you do now? ]
(( ooc: Feel free to use this post as a mingle for all your crashy or missile-dodgy needs!
• The following ships have been shot down: Bishop, Bloodsport, Blue Fish, Goldstone, Heron, Tourist, Twin Roses.
• The following ships are now in orbit: Blameless, Caprine, First Breath, Huntress, Iskaulit, Red Fish, Starstruck, Vanquish, Wonderduck
Good luck, Dear Fleet...~ ♪ ))

no subject
A rumbling chuckle escapes him before he even realises it.]
That would be very likely. I will have to be poised and ready for the inevitable. If we were not in a hostile environment, I would consider handcuffing him to the communications station. As is, I may have to settle for putting Pavel in charge of following him around and guilt-tripping him into remaining safe.
no subject
He'd be successful, that man knows how to wield guilt as a weapon; it's very impressive.
[Chekov had guilt-tripped Anders right off his blighted feet the other day and it had left a lasting impression.
His expression sobers up a little and his brows raised in question.]
...what do you think? Can we manage this?
[Had he ever asked Fenris' direct opinion before? No, he was fairly certain they'd both only ever offered their own unprompted and unwanted opinions in the past. Neither of them had cared enough to try and ask the other what he thought.
This whole thing...it was definitely both of them that caused it and both of them that would need to fix it. 'It takes two to make a fight' Wolfe was fond of saying. He was right.]
no subject
[Fenris absolutely wants to go there, once all this is over. But, Maker, that place sounds insane. Though probably less awful than Kirkwall is, so.
Fenris hesitates at Anders' question- surprised the man even asked. It's another one of the many telling things that show he's a changed man. He's silent, mulling over his answer, actually giving it some thought, instead of spitefully blurting out the first thing to come to his mind.]
I doubt it will be easy, we are exceptionally good at getting under one another's skin. But I am willing to try.
no subject
[The irony of this conversation didn't escape him, he'd only just asked Justice and Wolfe to try and not be overly antagonistic to each other only about a week or so ago, though it seemed a lifetime now.
And now here he and Fenris were. Hawke had been trying to ask this of them for years...but it seemed only time and an entirely new placement had finally managed this uneasy...truce, he supposed. Well, all of that and removing Vengeance. Anders would never condemn him, but he was not so foolish as to be blind to what affect Vengeance had on him and how that affected his relationships with others.
Marian's reveal of her blood magic was evidence enough, this only added on top.]
I should head back, before Hawke starts trying to hunt me down.
Should...should you see anyone of the crew starting to drive themselves into exhaustion, send them my way.
And there are some elfroot potions in the med lab, should you need them yourself.
[His words were like walking on ice that might be thin underfoot and you wouldn't know until you'd placed your weight there, but it was better than rough dismissal or sneers or outright aggression.]
no subject
He nods, glad to let Anders go. In the grand scheme of things, this was an exceptionally long time for them to be speaking to one another without being spiteful and bitter. Best not tempt fate. ]
That would be wise, and I will.
[Potions are good, though. They don't hurt the same way healing does, they don't twist and pull at the lyrium like the magic required for healing does. He manged a ghost of the smile.]
I shall remember that. Should I need them.