Voices from Heaven (
thespaceopera) wrote in
driftfleet2017-10-16 06:59 pm
Entry tags:
- !event,
- !mingle,
- adalwolfe hawke,
- aerith gainsborough,
- alphinaud leveilleur,
- anders,
- anthony j. crowley,
- arthur kirkland,
- aurae "tempest" le paulmier,
- cloud strife,
- cogsworth,
- edna,
- edwin jarvis,
- felix gaeta,
- fenris,
- fie claussell,
- hunk,
- ignis scientia,
- james "sawyer" ford,
- jayden price,
- justice,
- kaname buccaneer,
- keith,
- lumiére,
- lunafreya nox fleuret,
- merlan margaret o'keefe,
- mikleo,
- natasha romanoff,
- noctis lucis caelum,
- okita souji,
- pavel chekov,
- sam winchester,
- shinji ikari,
- snow villiers,
- sokka,
- sorey,
- takeshi,
- tyrion lannister,
- vash the stampede,
- yuri katsuki,
- zack fair
it's gonna rain - and it never ends
[ It's midday, or close enough to it that the sun is blazing red hot above the planet. Everything seems ordinary - for disturbing, red-tinted values of ordinary, anyway. But the normalcy doesn't last for long.
Without warning, an explosive sound shocks through the jungle. It doesn't come from any one central point, but rather several points, scattered throughout, strategically placed to the advantage of someone. And from those massive shocks rises a wave of missiles - large, fast, and apparently, freely flying. They're guided, and they've locked onto their target: any foreign ship that is currently within Lato'li's atmosphere.
There's no way to mistake it. They're headed right for the Fleet.
The first wave feels a bit sporadic - timings might be off, but the missiles are still deadly, and if they hit, they hit hard. Shields might withstand this wave, but ships without shields will take direct hits. The ability to stay airborn is very, very quickly lost.
The second wave is much more precise, expertly timed and executed by whomever is firing from below. Even smaller shuttles get caught in the crosshairs, and those ships that lasted through the first volley will take a few more shots. If shields saved you before, they will fail here, giving out under the strain.
And the third wave comes, a little bit longer after, to finish the job. There are more of them, and they are far more advanced - they make the previous two volleys look like warning shots. This time, it's all missiles launched, all targets acquired.
Seven Fleet ships - and many, many shuttles - fall out of the sky, headed straight for the surface at alarming speed. Only four ships manage to escape the assault and exit the planet's atmosphere, retreating to orbit as fast as possible. Those lucky enough to have been in orbit can only watch as all of this happens.
But the missiles aren't the only thing up their sleeve. Just when the dust settles, while the network is surely lighting up with activity, attempts to contact one another and check on the status of fellow ships and crew, A loud, quick, terrible screeching noise shocks the network. It drowns out all communications on any connected devices - ship or personal. Ships in orbit will see all on-board systems flicker, then fizzle out, all non-emergency systems have gone completely down.
And with that.. there's silence. Perhaps too much silence. No matter what you do, no matter which buttons you press, which channels you try, there is no connection. Those who have dropped to the surface are entirely radio silent, and those in orbit have been reduced to the barest of abilities and life-support, with the bare minimum of contact.
So... What can you do now? ]
(( ooc: Feel free to use this post as a mingle for all your crashy or missile-dodgy needs!
• The following ships have been shot down: Bishop, Bloodsport, Blue Fish, Goldstone, Heron, Tourist, Twin Roses.
• The following ships are now in orbit: Blameless, Caprine, First Breath, Huntress, Iskaulit, Red Fish, Starstruck, Vanquish, Wonderduck
Good luck, Dear Fleet...~ ♪ ))
Without warning, an explosive sound shocks through the jungle. It doesn't come from any one central point, but rather several points, scattered throughout, strategically placed to the advantage of someone. And from those massive shocks rises a wave of missiles - large, fast, and apparently, freely flying. They're guided, and they've locked onto their target: any foreign ship that is currently within Lato'li's atmosphere.
There's no way to mistake it. They're headed right for the Fleet.
The first wave feels a bit sporadic - timings might be off, but the missiles are still deadly, and if they hit, they hit hard. Shields might withstand this wave, but ships without shields will take direct hits. The ability to stay airborn is very, very quickly lost.
The second wave is much more precise, expertly timed and executed by whomever is firing from below. Even smaller shuttles get caught in the crosshairs, and those ships that lasted through the first volley will take a few more shots. If shields saved you before, they will fail here, giving out under the strain.
And the third wave comes, a little bit longer after, to finish the job. There are more of them, and they are far more advanced - they make the previous two volleys look like warning shots. This time, it's all missiles launched, all targets acquired.
Seven Fleet ships - and many, many shuttles - fall out of the sky, headed straight for the surface at alarming speed. Only four ships manage to escape the assault and exit the planet's atmosphere, retreating to orbit as fast as possible. Those lucky enough to have been in orbit can only watch as all of this happens.
But the missiles aren't the only thing up their sleeve. Just when the dust settles, while the network is surely lighting up with activity, attempts to contact one another and check on the status of fellow ships and crew, A loud, quick, terrible screeching noise shocks the network. It drowns out all communications on any connected devices - ship or personal. Ships in orbit will see all on-board systems flicker, then fizzle out, all non-emergency systems have gone completely down.
And with that.. there's silence. Perhaps too much silence. No matter what you do, no matter which buttons you press, which channels you try, there is no connection. Those who have dropped to the surface are entirely radio silent, and those in orbit have been reduced to the barest of abilities and life-support, with the bare minimum of contact.
So... What can you do now? ]
(( ooc: Feel free to use this post as a mingle for all your crashy or missile-dodgy needs!
• The following ships have been shot down: Bishop, Bloodsport, Blue Fish, Goldstone, Heron, Tourist, Twin Roses.
• The following ships are now in orbit: Blameless, Caprine, First Breath, Huntress, Iskaulit, Red Fish, Starstruck, Vanquish, Wonderduck
Good luck, Dear Fleet...~ ♪ ))

no subject
There may be something that you could take for that. [And then there's Anders who doesn't seem like a viable option since he went and almost died.] I can look...?
no subject
[His desire to be alone and regroup for a couple minutes wars with his desire not to cause that much of a stir. And the latter wins.
Even if he's not completely lying when he says his leg has been bothering him. That's why it's a good excuse. Plausible without being the absolute truth in that particular moment.
(There's a little portion of him deep down that is at least a little touched that Chekov seems to care as much as he does. It's nice to be reminded people care. It's just...you know. He could do with less caring right now.)
Felix's tone is easy, unconcerned. It's a tone that he's mildly forcing, but every second that passes between his revelation and the current moment makes it a little easier to really regain composure. He even returns to what he was doing to the electrical panel, although his attention flickers between it and Chekov. He shouldn't be too rude.]
I appreciate it, though. Thanks.
no subject
[Knowing that something is wrong without knowing what to do improve the situation is frustrating. Doesn't matter if that something is a communications system that's oddly resistant to being fixed or a person who's against accepting help.
Feeling rather defeated on all fronts, Chekov pushes away from the communications console with a sigh.]
I think that the only thing preventing this from working now is spite.
[Back to a more comfortable conversational place. You're welcome, Felix.]
no subject
Well. Actually no, not that much. Chekov seems like a nice guy and not someone that deserves to be burdened with anything approaching Felix's issues. No one really deserves that.
Felix glances over at the comm station, tilting his head a little.]
Spite sounds like a good enough rationale to me.
[Very dry tone, there. When were things ever easy?
(Okay he suspects it's probably outside interferance, but he also thinks Chekov is smart enough to have considered that, so he doesn't directly say it. Because if it is, there's probably not a lot they can do from here anyway.)]
no subject
But spite is not a helpful diagnosis.
[He makes an expression that's somewhere between annoyance and grim amusement.]
I do wish that it was the ship being spiteful and not the Vieziri... or the Atroma. Ships can sometimes be reasoned with. The others not so much.
no subject
[Not like Chekov doesn't know that. But Felix is making commentary anyway. Maybe just to keep the conversation going and off the topic of him.]
Then you've actually got to get your hands dirty. Never my personal strong suit, honestly.
[...Maybe a little about him. But self-deprecating and not on the original topic.]
no subject
You don't care for engineering?
[Hopefully Felix wasn't talking about metaphorical hand-dirtying. Chekov is too literal-minded in stressful situations to catch that.]
I like it--engineering, mechanics, knowing how things are put together. And there is something satisfying in working with physical components.
no subject
Oh. Well, I'm not really an engineer. Though that's not to say that I don't have some experience and knowledge.
Though I was kind of talking more about combat more than anything else.
[Problem solving through beating things up.]
no subject
Oh, right, that. I have some training, but very little practical experience since the captain has found good reasons to keep me on the bridge and out of potential combat situations for most of the five years I have served with him. I'm grateful for this, of course.
[Even though he's a competent shot and just as capable of idiotic bravery as anyone else in Starfleet, Pavel knows that he belongs someplace removed from the action. He's squeamish when it comes to hurting people, friend or foe, necessary or not. It's a failing in a command officer--one that he keeps meaning to work on but never does.]
You have had combat training, correct? [Light, just curious, not fishing for details.]
no subject
Basic training, yeah. With a few refresher courses along the way.
[He shrugs, even if Chekov can't actually see the motion.]
But not a lot of practical experience either. Our combat mostly took place ship-to-ship, and I'm not that kind of pilot. Or a Marine.
I guess I was lucky that I wasn't placed in many on-the-ground situations either.
[Next to none.]
I lost this somehow?! /ashamed
[He certainly wasn't, and it's a shame that some of the situations that his crew finds itself in demand the skills of a soldier.]
May I ask what your role on the bridge was? [He thinks back to what he saw of that dark, old-fashioned spaceship during calibrations.] Tactical officer?
the tag had wanderlust
[The thing is, Felix chose to be a soldier. Though of course that doesn't mean that he was meant to be one. That certainly is true. If he'd known better, maybe...
But he shrugs, and the way he agrees sounds mild. He turns his attention to Chekov's question, nodding even though...again, it's not like he can be seen.]
Yes, actually. It was...an interesting role. Galactica was an old ship, and none of her separate systems were networked together.
[And considering that one of a tactical officer's jobs is to relay information between different officer roles...well. There was a lot of physical relaying going on.]
I was also largely - but not solely - responsible for making FTL jump calculations.
no subject
He peers over the console to shoot Felix an incredulous look.]
None of them? How did you relay coordinates to your pilot or monitor the status of your engines?
[Efficiently, anyway. On the Enterprise, information could be shared near-instantaneously. No one needed to tell Chekov when the ship was ready to warp or how damaged it was in a fight because he could see for himself and change his plans accordingly. Not being able to do that...]
Someday, I would like you to tell me what that entails. The other you that I knew was never able to explain your means of faster-than-light travel or the way courses are calculated to my satisfaction.
no subject
Primarily by running around the CIC a lot. We had the capacity to network our systems if necessary, but considering our enemies it wasn't a good idea.
[BECAUSE....HE TRIED ONCE....AND FRAKKED UP....
Chekov's request gets a small nod.]
I'd be happy to.
[He's not going to ask, but he kind of wonders if this other version of him just held back more. Felix can't think of any other reason to not have explained everything properly.]
no subject
[Also not a topic that Pavel has really gotten into with a Felix. He feels like he knows this one well enough to ask.
The Felix Gaeta in Marina had really been uninterested in making friends. Chekov didn't even know if Gaeta was his first name or last for a month or so after meeting him.]
Thank you. I know that jumping and warping are very different processes, but I imagine that the calculations are similar enough.
no subject
[Luckily for both of them, probably, this Felix has spend the last four years slowly learning to rely on other people again.
He even smiles at the joke about cardio, though it's accompanied by a shrug.
That smile drops a little when he responds to the part about the Cylons, but he doesn't get upset. It would just be weird to be smiling while talking about them. And of course, it puts him in a slightly more serious mindset.]
And, robots with varying levels of advanced AI, yeah. Not being networked made it that much more difficult for them to hack into our ship and take control.
no subject
[Pavel climbs back up from the under console, ostensibly to do some work on the main board. That he can better monitor Felix's reactions in an effort to not overstep any bounds is just a bonus.
He matches his tone to Felix's. It's not a light subject, obviously.]
That kind of enemy poses a very different threat from anything we've faced at home. The closest thing would have been Krall's swarm--thousands and thousands of networked ships operating cohesively. They made no attempt to interface with our ship's computer, but they were able to destroy it.
no subject
The latter part of what Chekov says is a bit more attention-grabbing. That sounds...overwhelming. Even the baseships hadn't been in the thousands, even if the Cylons were plentiful.]
Were they all manned?
no subject
He fiddles with the console's unresponsive display.]
By drones--humanoid, but incapable of independent thought. Probably they were left on Altamid by the planets's previous inhabitants... we had no time to learn about them, and then they were all destroyed. I would have liked to know what their original purpose was and what happened to their creators and if their ships were a part of them.
no subject
[Since Chekov mentioned previous inhabitants.]
If you have any idea.
no subject
no subject
Also, a little part of that catches his attention and even though he suspects he will not like the answer, he asks:]
"Formerly" a human?
[Felix is so ready to judge.]
no subject
He and his crew also found an energy-transference device on Altamid that allowed them to... drain others is the best way I know to describe it, to prolong their own lives. It seems that the process changed their biology in some way. They took on the traits of the beings they killed. [He doesn't much like this either, but he's more sad than judgmental.] Over the century that they were stranded on the planet, they gave themselves different names, created a new language. Krall thought that humans had given up on saving him and his crew, and so he gave up on being human.
no subject
Oh.
[Felix stiffens as Chekov explains that, because that's almost worse than he was expecting. His expression shutters. Not outwardly angry, just...controlled.]
That's one way to survive. I guess.
no subject
[You know, Chekov suspects that this isn't the right topic to explore at this moment.]
Fortunately, we won't have to consider doing anything like that to survive here.