Dᴏʀɪᴀɴ Pᴀᴠᴜs, ʜᴜᴍᴀɴ ᴅɪsᴀsᴛᴇʀ (
serpentis) wrote in
driftfleet2015-03-09 10:19 pm
Entry tags:
004 // the house of sin
Who: Dorian and assorted guests
Broadcast: Fleet-wide, 3/10
Action: In a villa practically in the forest (THE HOUSE OF SIN)
When: Broadcast- 3/10 // Action- 3/9-3/31? Until we leave.
Broadcast:
[The broadcast goes out on 3/10, and Dorian smirks a bit into the feed.]
I believe I've secured lodging for myself, with room enough for several others. If you need a place to stay, do let me know. It's a quaint little villa a bit outside of town. ...please don't mind the suspicious glances, I assure you, I've done nothing entirely against the guidelines that were set.
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Action:
[Dorian has secured a villa, but the residents of Mor don't seem too keen on having an evil mage for a neighbor. As the month goes on, more and more villagers will show up to stand at the gates of the villa and threaten to come in after the "evil wizard".
Maybe he shouldn't have gone so overboard with the whole "contacting the spirits of the dead" thing.]
((OOC: Mingle post for the House of Sin. We'll pretend there are enough rooms in here for everyone! Even if you character only drops by to rest their feet a bit, everyone is welcome to visit and stay the night if they want.))
Broadcast: Fleet-wide, 3/10
Action: In a villa practically in the forest (THE HOUSE OF SIN)
When: Broadcast- 3/10 // Action- 3/9-3/31? Until we leave.
Broadcast:
[The broadcast goes out on 3/10, and Dorian smirks a bit into the feed.]
I believe I've secured lodging for myself, with room enough for several others. If you need a place to stay, do let me know. It's a quaint little villa a bit outside of town. ...please don't mind the suspicious glances, I assure you, I've done nothing entirely against the guidelines that were set.
---------
Action:
[Dorian has secured a villa, but the residents of Mor don't seem too keen on having an evil mage for a neighbor. As the month goes on, more and more villagers will show up to stand at the gates of the villa and threaten to come in after the "evil wizard".
Maybe he shouldn't have gone so overboard with the whole "contacting the spirits of the dead" thing.]
((OOC: Mingle post for the House of Sin. We'll pretend there are enough rooms in here for everyone! Even if you character only drops by to rest their feet a bit, everyone is welcome to visit and stay the night if they want.))

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[she scoots up a little more, so that her mouth is above the table--helps her quiet voice carry a little better.]
Are you going to bed soon?
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...No.
Why?
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I can't sleep. Do you know how to play chess?
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No. I have never learned.
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Do you want to? We can ditch the game if you think it's boring.
[but, to... maybe encourage him, she'll put the box down on the table in front of her and actually slide into one of the chairs like a normal person.]
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...Alright. I have the night to kill, I suppose there are worse things to do of an evening.
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[she sits on her knees, leaning over the table to wave him at a chair. she tries very hard not to smile or look too pleased with herself as she opens up the box and starts setting up the parts of the board. she mostly succeeds. mostly. while she stands all the little pawns up--]
And ignore the weird ink stain on the left of the board. It was like that when I got it...
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Honestly, I hadn't noticed.
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Okay. House rules. [she holds up a finger.] One, if you ask a question, I am not allowed to be a jerk and not give you the answer. Two, we will pause and break for snacks if it is deemed necessary by both parties.
[and... she simmers down in her chair, though she's still sitting on her knees.]
Three. Ummm... [...it just seems like there should be three, but she hadn't planned on anything.] No kicking each other under the table, I guess.
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...I shall endeavour to remember those.
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[she would also tell him to relax and have fun... but she's not totally sure he can do either of those things. so... she's determined to keep her cool and not make it weird. if she fakes confidence, it should be fine!]
So... The... Way that we play is that we take turns moving these pieces around the board. Each piece has a specific way that they're supposed to move, which is probably going to be the hardest part to remember. You can capture your opponent's pieces by landing your own pieces on top of them.
[she reaches over the board to point out Fenris' "king".]
The way you win is by capturing your opponent's king. If there's nowhere your king can move without getting captured, it's game over.
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Okay. I understand. Can any of the pieces capture a king? Or is it only another king which can do that?
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So! These guys are the pawns...
[she'll point him through all of the pieces! and try to make up easy ways for him to remember how they move...]
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It is like a battlefield.
[He can work with that. That's familiar. ]
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Yeah, exactly. That's why you have to get the king, since an army without a leader is pretty much useless. It's also why the queen does the most work, as usual...
[ha... yeah. okay.] Um, white usually goes first. We'll play mostly for practice this time. I'll move this pawn... Two forward, right here.
[yay! first move!]
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That does sound familiar.
[He looks at the board for a moment, squinting, thinking. He moves a pawn ahead two, and waits. ]
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she decides to do something crazy (mostly to show him how it works) and bring a bishop way out into the middle of the board. they can go from there.
it'll be a very relaxed game, she's already decided. more about getting him into the habit of how the pieces move and how strategy starts to factor into things.]
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Eventually, he moves another pawn, a safe move to some, but he's working on his own strategy now. ]
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Hey, can I ask you a question?
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If you wish.
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Do you know what fairies are? Or, uh, fae people? Do they have those where you're from?
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They do not exist in Thedas, but I have heard of them during my time with the Initiative.
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[she moves a knight forward.]
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They sound like spirits. Creatures who could be very dangerous.
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well, is it better to not tell him? maybe he doesn't have to know.
which would be worse, a murderous rage now, or a murderous rage later?
Krista gets quiet, makes a face. Looks at the chess board for maybe a little too long before she decides to move her bishop backwards two spaces.]
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Fenris Friendship +10
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omg dw I replied to this
hella rude dw
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