Voices from Heaven (
thespaceopera) wrote in
driftfleet2017-11-11 05:54 pm
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Entry tags:
- !event,
- !mingle,
- alistair theirin,
- anthony j. crowley,
- aurae "tempest" le paulmier,
- billy kaplan/wiccan,
- chuuya nakahara,
- cloud strife,
- fenris,
- freyja wion,
- hermione granger,
- james "sawyer" ford,
- justice,
- kaname buccaneer,
- leilani lavellan,
- looma red wind,
- prompto argentum,
- riona cousland theirin,
- sayid jarrah,
- snow villiers,
- sokka,
- takeshi,
- thor odinson,
- vash the stampede
sooner or later, god'll cut you down.
Who: Everyone
Broadcast: Yes
Action: Lato'li's orbit and also planetside.
When: Forward dated to 11/15.
[The Interceptor Fleet moves into position, waiting for the last few shield generators to fall. And in the early hours of the 15th, they do. The shield dissolves with a blip as if it was never there, leaving the man-eaters as prone as their prey. The Interceptors send out a transmission-- an unholy mix of Cockney and Australian that graces every available communicator-- if they answer it.]
We’re firin’! Do yer worst, Vieziri! We’re gonna kick yer sorry arses so hard you’ll kiss the moons!
[Five Interceptor ships swoop out of the dark and unload their various weaponry onto the Vieziri warships. At the same time, people stranded on the planet below ready the anti-aircraft guns onto their makers. And of course there is the Fleet itself, battered and yet beautiful across the velvet sky, as they fire everything they have.
Now the Vieziri start moving. Though the big red ship can’t do much maneuvering, the rest of the Vieziri warships certainly can. They fire back at the Interceptors and whoever else fires at them, willing to defend their leader and lose their lives in the process.
Luckily, the Interceptors have their own daring ships, which may look familiar to those who were here for the raider attack. One is emblazoned with racing stripes and flames all along the hull, and it moves so fast it nearly enters hyperspace. It’s there and gone in a flash, weaving past the enemy in crazy thrillseeking loops. Still another Interceptor ship is painted red and orange with a gold plate near the front, which reads BAMF with no explanation. This one has guns aplenty and easily weathers any duel it gets into. The third Interceptor ship is beautiful gold and black, sleek as hell and engineered with sense; this one packs the most gadgets and formidable guns of all calibers, and appears to do the most damage. Trailing behind is a much smaller ship, so nondescript it almost doesn’t stand out at all-- that is, until it forms a barrier to absorb some oncoming fire and reflect it back at the Vieziri.
There’s one ship that’s missing, though-- the one that was blown up several months ago after the heist. In its place is a small black ship that runs invisible to radar, sweeping past with silent speed as it lets loose a barrage of photon missiles onto the Vieziri flagship.
Down below, the Vieziri come out in full force-- one last stand before the warlord falls, trying to finish their fell rituals. Some of them rush the encampments, some go for the cities. Near the restored comms tower, a cloaked figure with a plain white mask fights their way through the onslaught using a plasma blade and a laser rifle.
After an hours-long siege, the big warship finally takes too much fire and breaks apart, lighting up the sky with falling shards like stars. The biggest debris burns up in orbit, but little pieces still rain down. It signals the end as the Vieziri begin to retreat both on ground and in the air. The loss of their leadership leaves them scattered and panicked.
The Fleet has won the day, but as the sun rises again over the wreckage, there is still plenty of work to be done.]
[ooc: Feel free to assume the Interceptors are helping your ships! The gold and black ship can be hailed and will give responses, as she’s been the main point of contact during this plot. You can also run into Zhade, though tags will be slow for both accounting for RL things. Please mark Zhade or Interceptors in the header of your toplevel if you’d like NPC interaction.
Any questions should be asked on the plot post for phase two.]
Broadcast: Yes
Action: Lato'li's orbit and also planetside.
When: Forward dated to 11/15.
[The Interceptor Fleet moves into position, waiting for the last few shield generators to fall. And in the early hours of the 15th, they do. The shield dissolves with a blip as if it was never there, leaving the man-eaters as prone as their prey. The Interceptors send out a transmission-- an unholy mix of Cockney and Australian that graces every available communicator-- if they answer it.]
We’re firin’! Do yer worst, Vieziri! We’re gonna kick yer sorry arses so hard you’ll kiss the moons!
[Five Interceptor ships swoop out of the dark and unload their various weaponry onto the Vieziri warships. At the same time, people stranded on the planet below ready the anti-aircraft guns onto their makers. And of course there is the Fleet itself, battered and yet beautiful across the velvet sky, as they fire everything they have.
Now the Vieziri start moving. Though the big red ship can’t do much maneuvering, the rest of the Vieziri warships certainly can. They fire back at the Interceptors and whoever else fires at them, willing to defend their leader and lose their lives in the process.
Luckily, the Interceptors have their own daring ships, which may look familiar to those who were here for the raider attack. One is emblazoned with racing stripes and flames all along the hull, and it moves so fast it nearly enters hyperspace. It’s there and gone in a flash, weaving past the enemy in crazy thrillseeking loops. Still another Interceptor ship is painted red and orange with a gold plate near the front, which reads BAMF with no explanation. This one has guns aplenty and easily weathers any duel it gets into. The third Interceptor ship is beautiful gold and black, sleek as hell and engineered with sense; this one packs the most gadgets and formidable guns of all calibers, and appears to do the most damage. Trailing behind is a much smaller ship, so nondescript it almost doesn’t stand out at all-- that is, until it forms a barrier to absorb some oncoming fire and reflect it back at the Vieziri.
There’s one ship that’s missing, though-- the one that was blown up several months ago after the heist. In its place is a small black ship that runs invisible to radar, sweeping past with silent speed as it lets loose a barrage of photon missiles onto the Vieziri flagship.
Down below, the Vieziri come out in full force-- one last stand before the warlord falls, trying to finish their fell rituals. Some of them rush the encampments, some go for the cities. Near the restored comms tower, a cloaked figure with a plain white mask fights their way through the onslaught using a plasma blade and a laser rifle.
After an hours-long siege, the big warship finally takes too much fire and breaks apart, lighting up the sky with falling shards like stars. The biggest debris burns up in orbit, but little pieces still rain down. It signals the end as the Vieziri begin to retreat both on ground and in the air. The loss of their leadership leaves them scattered and panicked.
The Fleet has won the day, but as the sun rises again over the wreckage, there is still plenty of work to be done.]
[ooc: Feel free to assume the Interceptors are helping your ships! The gold and black ship can be hailed and will give responses, as she’s been the main point of contact during this plot. You can also run into Zhade, though tags will be slow for both accounting for RL things. Please mark Zhade or Interceptors in the header of your toplevel if you’d like NPC interaction.
Any questions should be asked on the plot post for phase two.]
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There's no mistaking Justice, though, and she can't help the soft laugh that comes from her as he comes over at another moment where she feels as though her body is going to give up on her. She just needs a half hour rest and she'll be fine, but she's on the edge of being too exhausted. ]
It's a little eerie, isn't it?
[ She pushes herself up to look at him a little better. ]
Are you alright? You're not hurt?
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[Justice sits down next to her, looking her up and down to check for wounds. Once again, she is overtaxing herself, though he is not sure if it is with magic or just running around. He admires her drive and altruism, though, even if she runs the risk of working until she's the one who needs help.]
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[ And, thankfully, it's true. She's got a few bruises and a couple of scratches, but it's nothing that some magic can't fix once she's done helping other people. When Hermione sits up tall again it's so she can drink Justice in, watching him for a moment before she smiles, a little softer. ]
You should rest for a little too.
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[Although he is not complaining that there is a brief lull in the work. The previous month spent waiting and not fulfilling his purpose had taken a toll on him, and releasing all that pent up energy at once leaves him feeling satisfied but drained.]
You do require rest, however. What have you been doing for these people? [If the work isn't specialized, then Justice is happy to take her place while she takes a breather.]
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[ Hermione has known all sorts of beings in her time - demigods, godlike, heroic spirits, demons, ghosts, even her share of dragons. They'd all needed some sort of rest, something to gather their strength, especially after a long battle. At least he's taking the time to settle down beside her. ]
I've been making sure they're not hurt, that they have some supplies to keep them going, that all their family is back. That sort of thing.
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I am able to do these things while you rest. You can rest for a while longer and they will be tended to.
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Frowning, she shakes her head, reaching to tie her hair up behind her. ] I'll be alright. Don't worry, I can keep going.
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Very well. I will stay for now. [Justice may not need rest like humans do, but taking a breather definitely won't kill him. Especially when the company is good.] Have you been staying in a settlement since the ships crashed?
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I'm glad to hear it. [ His question makes her pause and she glances over. ] I was with Adalwolfe for a little while, but I returned to the town when I realised the Vieziri were coming. How about you?
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I lingered the most with Anders. He was injured and I was concerned.
[He's surprised he and the young mage hadn't crossed paths, but then again, he had also been gone often to track the Vieziri.]
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[ Wolfe had said that he was healing, so she had assumed... ]
Is he alright? It wasn't too bad, was it?
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[Justice does not do sugarcoating. Anders could have died. That is a fact.]
He is healing well now, however. I believe he will be fully recovered soon. [At least he will once he can heal himself, which shouldn't be long now that he won't have to worry about healing the rest of them after cannibal attacks.]
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[ She frowns, staring down at her hands. Another planet where they'd suffered and struggled, and for what? The people were free, but they were still going to be thrown through space on the fleet. She's glad they could save more people and fend of the Vieziri, but she can't help her own sadness and discomfort. ]
That's good. I'll have to make sure to check in on him. Thank you for letting me know.
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You are welcome. [He cocks his head at her, his only visible indication of curiosity.] How do you know Anders?
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We've known each other since the first time that he was here on the fleet. He's been my friend for a long time now - him and Wolfe both. We're both mages, so...
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We are from the same world. I fought by Anders' side against darkspawn in Amaranthine. [Beat.] I am unsure if that means anything to you.
[He's pretty vague on what worlds have in common, if anything.]
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I've heard of Darkspawn, but I've never heard of Amaranthine. It's not something that Nasrin ever brought up.
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That is where Anders became a Gray Warden, and where I joined them as well.
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[ But she nods, curious and interested. ]
I've heard that before - Grey Warden. What are they?
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[There’s a lot more to it—the Gray Wardens require many sacrifices—but one of the many things that Justice picked up from Kristoff’s remainder is a respect for the Wardens’ secrets.]
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[ Her curiosity about the Wardens might go back to the nature of them, eventually. ]
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