Voices from Heaven (
thespaceopera) wrote in
driftfleet2015-01-05 12:59 pm
Let the games begin!
[several days late, as has been the trend lately, the Shuffle's transmission plays for the Fleet.
...or, it tries anyway. the music doesn't even make it--just a punch of static with sad, scattered pieces of musical notes trying to struggle their way through.
when Diamond's voice is finally heard, it's only intelligible in three little bites.]
--Three disappearing from-- ... --new faces, so-- ... --Captain Halliwell--...
[and then the music blends strangely with other sounds, like someone flipping idly through broken radio stations. it takes some time for anything to come in clear, and every frequency turns up the same interference. it isn't until several minutes later that one signal suddenly stutters into clarity, and music begins to play.
wherever you are, they are playing your song! and if there are multiple people in the room, maybe the speakers nearest to each person are playing different songs, each specific to the closest passenger. and after the signal connects, the speakers will continue to play whatever song they started with, even if different passengers move toward or away from them, and will only play something else when the controls are messed around with. and the signals and machinery will continue to behave in this way sporadically, all through the month.]
ooc: the musical madness has begun! feel free to use this post as a mingle for interactions relating to shuffle day and the ensuing musical chaos. if you have any questions, please post them to the January ooc post!
→ Shuffle ooc post
→ January system ooc post
...or, it tries anyway. the music doesn't even make it--just a punch of static with sad, scattered pieces of musical notes trying to struggle their way through.
when Diamond's voice is finally heard, it's only intelligible in three little bites.]
--Three disappearing from-- ... --new faces, so-- ... --Captain Halliwell--...
[and then the music blends strangely with other sounds, like someone flipping idly through broken radio stations. it takes some time for anything to come in clear, and every frequency turns up the same interference. it isn't until several minutes later that one signal suddenly stutters into clarity, and music begins to play.
wherever you are, they are playing your song! and if there are multiple people in the room, maybe the speakers nearest to each person are playing different songs, each specific to the closest passenger. and after the signal connects, the speakers will continue to play whatever song they started with, even if different passengers move toward or away from them, and will only play something else when the controls are messed around with. and the signals and machinery will continue to behave in this way sporadically, all through the month.]
ooc: the musical madness has begun! feel free to use this post as a mingle for interactions relating to shuffle day and the ensuing musical chaos. if you have any questions, please post them to the January ooc post!
→ Shuffle ooc post
→ January system ooc post

action . ss huntress / audio
[ Of course he's captain for three days and doesn't even know it. Of course. ]
What does that even mean? What's a captain supposed to do around here?
no subject
[Varric you're not helping.]
I mean, congratulations.
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
audio
You're supposed to manage your crew, that's what. Welcome to the team.
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
voice
[Unhelpful.]
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
red fish action
Hange leans her head close to the speaker. She can be found there with her eyes hooded, listening to the music; occasionally she shifts, energy contained but very restless.
Something about this music makes her want to be home right now. Maybe battling. Outside the walls, outside this ship, for sure...]
no subject
...it starts to play again. it's...]
...A music box.
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
no subject
he kind of fumbles and slows to a halt in here, though. even though they're never far apart from each other, he still hadn't expected anyone to be right there, and hadn't expected another song.
...and something about this one doesn't make him feel much better. just kind of staring, a little haunted.]
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
no subject
Someone is playing games. Garak isn't particularly amused.
But he keeps his smile on as he rounds the corner and notices Hange. She looks more a girl than she had before-- but then, this isn't the captain, intently curious and wary. This looks more like a young woman lost in her own thoughts, and part of Garak is loath to interrupt her.]
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
network, and pathstone action
...though, when the static breaks apart with what can only be described as a low, haunting howl, it definitely captures his entire attention. he straightens up with sharp chills down his spine as every speaker around his place on the bridge begins to wail.
if wolves were giant creatures, with low and absolutely funereal voices, it almost describes the song that croons and echoes through the room. the voices of great beasts--deep and ancient and full of sorrow.
...and maybe it's the hope that the song might be for someone other than him, that he pushes the button that relays the song to the network at large.]
network, video
That's...
network, video
network, video
network, video
network, video
network, video
network, video
network, video
network, video
network, video
network, video
...
...
...
...
...
...
...
...
Voice/Action for the Wonderduck
[What the hell? He was sitting in the cockpit of the Wonderduck, listening to the shuffle when it started to fritz and starts to play music that he very much recognizes]
Uh...Is it just me or is anyone else getting old church hymns from the communicator? Because that's not creepy or foreboding at all.
voice; because hooray for being on the other side of the ship
Yeah, I'm getting it too. It sounds like the stuff Colette would sing. [ actually, his just sounds like Colette point blank. ]
voice;
voice;
voice;
voice;
voice;
voice;
Re: voice;
voice;
voice;
voice;
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
Voice
[robin holds up his private communicator to the microphone so that Zelos can hear his own--it sounds like ye olde church hymn, but is definitely in a language no one here would recognize. lots of sharp Ts and heavy consonants. sung by chorus of both men and women, naturally heavy on the creepy.]
Voice
Voice
Voice
Voice
Voice
Voice
Voice
Voice
Voice
Voice
...
...
...
...
...
...
...
Voice
[but it's totally freaking her out anyway.]
Voice
Voice
Voice
Voice
Voice
Voice
Voice
Voice
Voice
Voice
...
...
Action
Where is that coming from?
Action
sorry, she's a mess
poor Flora
Voice/Action for Blue Fish
What? [And a mountain divides them apart] NO! Why is this happening?!!!
[The chorus is drowned out be Sokka's screaming, and those on the Blue Fish will be luckily enough to see his communicator being toss out of his workstation to get that VILE SONG OF HORROR as far away from him as possible.]
no subject
[BUT, he sure hears Sokka's screams. Which immediately makes him run for Sokka's workstation. Because HOLY SHIT IS SOMEONE BEING MURDERED? BETTER GO CHECK IT OUT]
Sokka?!
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
Voice
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
no subject
Is everything-- [ah... but she pauses as she enters. No one else seems to be in here. No monsters, no exploding machinery, nothing out the window, just a com device on the floor. She pauses, her tone turning from loud concern to confusion] alright?
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
Voice
...What is that?
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
open network | three twins action
Um... So, all the other communications people...
There's something wrong with our network. Or... maybe it's our whole communications array? I don't know. But it's really messed up.
Is anyone else's acting weird?
no subject
Yes, our ship is having the same difficulties. It seems that a song is playing on the frequency that we usually use. [she taps a finger on her control panel, out of the camera's sight for a moment, before continuing]
Based off of chatter on the network, it seems like everyone is hearing different songs.
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
...
...
open network
open network
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
audio | action for the red fish
it's a little... disjointed, the real words long forgotten, the tune going on forever. but she sounds happy.]
---
[for anyone on the Red Fish, Zhas can be found sitting to the side of the cargo bay, hunched over the sound coming out of his communicator. he's completely absorbed in it. he won't even notice you approaching.]
no subject
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
action/video (ss bloodsport)
but then, a song interrupts him. it plays for a few moments, but he knows that intro, and he understands what they're saying, but-- ]
There's no way... [ the song is soft and metered like a lullaby, but there are strings and heart-like drumbeats. chanting chimes in, and he actually laughs. it's pleasant and upbeat, soothing and kind all at once like spring. he calls offscreen-- ]
Hey, Sora--are you hearing this? You remember how to dance to it?
action.
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
...
...
action for the pathstone
Impossible.
[But impossible or not, he's hearing it. A familiar tune, his native tongue.]
[ooc: the type/genre of song, but it's in the wrong language. This is in the language the song would be in.]
no subject
at first, he doesn't say anything. only listening to the melody for a minute, silently looking to the elf for reaction or explanation.]
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...