Voices from Heaven (
thespaceopera) wrote in
driftfleet2015-09-13 10:53 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
- !event,
- aiya/gray nightingale,
- alex russo,
- allen walker,
- anders,
- anthony j. crowley,
- belthazar spellscry,
- beverly crusher,
- bran stark,
- cassandra pentaghast,
- cheese sandwich,
- clay terran,
- coil lenn,
- cole,
- cory matthews,
- davesprite,
- eugene ben woods,
- felix harrowgate,
- fenris,
- frobisher,
- hiccup horrendous haddock iii,
- hiro hamada,
- imperator furiosa,
- james potter,
- jove lavellan,
- katniss everdeen/nova,
- lea (axel),
- leanne,
- margaret "peggy" carter,
- margarine "margie" detemps,
- megaman.exe,
- miah lanbatal,
- natasha romanoff,
- nelkeila tarid,
- nunnally vi britannia,
- nux,
- pearl,
- richard castle,
- riku,
- robin redbreast,
- rogue,
- simon tam,
- sokka,
- stanley raymond kowalski,
- syeira,
- tekhetsio,
- the vision,
- toph beifong,
- vash the stampede,
- vima sunrider,
- yamanaka ino,
- yosuke hanamura,
- zessica wong,
- zhas
warning! warning!
[The nebulas are beautiful in this region of space, at the very least. They gleam as great distorting clouds of space-stuff that your scanners don't even want to attempt to analyze. They affect the ships' instruments much like other areas of disruption have in the past, but these are actually visible as large swathes of light--like giant flames frozen in their swirling shapes, suspended across impressive stretches of space. For once, there's something like scenery to look at, out here in the black...
And then, the proximity alarms begin to blare.
From a gap between the two nearest clouds comes an assemblage of ships! Familiar to some and new to others--they do not respond to hails or communications of any kind, and they're gunning straight for the Fleet without slowing. Their weapons are locking on and firing as soon as they are in range.
Many passengers have been through this before, and many of the ships are bigger and better than they'd been in the previous skirmish. Today, the Drift Fleet will put up a better fight, even punch a few holes in their attackers.
Your augment knows where you need to go! Do you run to your station? Do you dodge your job? Are you unsure how to help? Are the captains giving orders or panicking, and are their crews paying attention? Everyone's got a chance to fight back before the enemy fleet runs them into the nearest nebula--and things suddenly take a bad turn.
As soon as each Drift Fleet ship hits the nebula, its systems overload and short-circuit before going dead. It stays silent for minutes, no radar, no comms, no network. Stubborn stragglers are ganged up on and forced into the cloud, followed by the poor ships on autopilot being bodily hauled into the nebula with tractor beams. Once the entire Fleet has been set adrift as sitting ducks, before the Marsiva can get too close, the attacking fleet... turns and flees through the cloud, seemingly untouched by the nebula that scrambles your ships.
Eventually, the systems flicker back to life, blinking on one by one. It will be several hours before any other effects of the attack will be noticeable. The network shows up as live again, but Atroma never shows up to explain a thing...]
ooc: the out-of-character event post is over here! respond to this post any way you like; you can have action, comm messages, play during the attack, being stuck in the nebula, checking in after the network comes back online, or whatever else seems fitting.
And then, the proximity alarms begin to blare.
From a gap between the two nearest clouds comes an assemblage of ships! Familiar to some and new to others--they do not respond to hails or communications of any kind, and they're gunning straight for the Fleet without slowing. Their weapons are locking on and firing as soon as they are in range.
Many passengers have been through this before, and many of the ships are bigger and better than they'd been in the previous skirmish. Today, the Drift Fleet will put up a better fight, even punch a few holes in their attackers.
Your augment knows where you need to go! Do you run to your station? Do you dodge your job? Are you unsure how to help? Are the captains giving orders or panicking, and are their crews paying attention? Everyone's got a chance to fight back before the enemy fleet runs them into the nearest nebula--and things suddenly take a bad turn.
As soon as each Drift Fleet ship hits the nebula, its systems overload and short-circuit before going dead. It stays silent for minutes, no radar, no comms, no network. Stubborn stragglers are ganged up on and forced into the cloud, followed by the poor ships on autopilot being bodily hauled into the nebula with tractor beams. Once the entire Fleet has been set adrift as sitting ducks, before the Marsiva can get too close, the attacking fleet... turns and flees through the cloud, seemingly untouched by the nebula that scrambles your ships.
Eventually, the systems flicker back to life, blinking on one by one. It will be several hours before any other effects of the attack will be noticeable. The network shows up as live again, but Atroma never shows up to explain a thing...]
ooc: the out-of-character event post is over here! respond to this post any way you like; you can have action, comm messages, play during the attack, being stuck in the nebula, checking in after the network comes back online, or whatever else seems fitting.
Text;
Text;
Oh no! I forgot to check my stereo!
Text;
Text; 1/2
[And there's no response for a bit as he runs to his room to check on his stereo]
Text;
Hiro! There's something wrong with Tim!
Text;
[that's all there is in reaction. he is not about to waste time on a ship that's working when something this important is in danger.]
Text;
Be careful!
Action;
Allen! Where is he?!
Action;
[The voice comes from the hatch to Allen's room, which is open. At the bottom of the ladder there's Allen holding onto Timcanpy in his arms. Timcanpy doesn't seem like his life-like self- instead, he seems to be jerking and twitching unnaturally like a malfunctioning bot would.]
He was on the floor of my room like this! It must have happened with the black out- I thought it was odd he didn't come when I called, but I-! [But he had written it off as something else- a locked door or he was asleep...] -Dammit, I should have checked on him earlier.
Action;
It's gonna be okay, Allen.
[he can think of a million reasons a bot would be malfunctioning like this. something is fried, there's too much charge--he has to be able to do something with this.]
... Do you know anything about how he's made?
Action;
N-No, just that he's some combination of magic and tech. He belonged to my Master, I only got him after he- [he swallows that painful lump] - after the last time we talked. He never said much about how he was made.
Action;
I'll make sure he's okay. I think he's overloaded. I don't know how he works, or if he'll keep generating energy at this level afterward, but I think the safest way to help is to help him discharge some of that.
Action;
And you think that'll work?
Action;
Since he's part magic, I'm hoping so. He might not run on electricity at all, and having it in him is shorting him out. Two separate power sources might mess with him.
[he'll be getting work gloves on--they're rubber-lined--before getting the tools necessary.]
Action;
[Sorta, kinda- okay not much at all but Hiro seems to know better what to do than Allen, so he'll let him work and wring his hands, not taking his eyes off poor Timcanpy]
Action;
Okay... Here goes nothing.
[he's going to very... very carefully attach said jumper cable to the hyped-up golem. immediately, he jerks his hand back, and there's a light spark. the cylinder lights up red at the very bottom and starts lighting up in sections toward the top. after about a quarter of the way up, the lights turn green. it goes about halfway up before it stops, and hiro takes the cord away.]
Action;
[Though if Hiro did well in his magic lessons? He might sense there's some sort of magical energy slowly building up and moving around inside the still golem]
Action;
The magic's still running.
Action;
[Unlike Hiro, Allen never really bothered with magic lessons, so he can't sense it much at all. But he breathes a sight of relief when Hiro says that]
- Maybe that's his auto-repair ability activating. The energy could have been blocking it.
Action;
[hiro looks down at the cylinder, gripping it in his hand.]
He had a lot built up. It's a good thing I got it out before something fried too hard.
Action;
[He breathes a huge sigh of relief and wipes at his eye. He then sits down next to Tim and pets his head comfortingly. It's okay, if the magic's working then he just needs a breather to repair the damage.]
It is. I don't know what I would've done if I lost him....thank you.
Action;
Don't mention it. I know how much he means to you.
Action;
[
And best friend don't tell Ino]Still, is there anything I can do to repay you? Anything at all.
Action;
[hiro doesn't mean to keep track of any debts. he'll probably never bring this up.]
Action;
[BUT Hiro did just save his best friend, so he swallows his neuroses and smiles]
A-Alright. That seems fair enough.