thespaceopera: (red alert)
Voices from Heaven ([personal profile] thespaceopera) wrote in [community profile] driftfleet2015-09-13 10:53 pm

warning! warning!

[The nebulas are beautiful in this region of space, at the very least. They gleam as great distorting clouds of space-stuff that your scanners don't even want to attempt to analyze. They affect the ships' instruments much like other areas of disruption have in the past, but these are actually visible as large swathes of light--like giant flames frozen in their swirling shapes, suspended across impressive stretches of space. For once, there's something like scenery to look at, out here in the black...

And then, the proximity alarms begin to blare.

From a gap between the two nearest clouds comes an assemblage of ships! Familiar to some and new to others--they do not respond to hails or communications of any kind, and they're gunning straight for the Fleet without slowing. Their weapons are locking on and firing as soon as they are in range.

Many passengers have been through this before, and many of the ships are bigger and better than they'd been in the previous skirmish. Today, the Drift Fleet will put up a better fight, even punch a few holes in their attackers.

Your augment knows where you need to go! Do you run to your station? Do you dodge your job? Are you unsure how to help? Are the captains giving orders or panicking, and are their crews paying attention? Everyone's got a chance to fight back before the enemy fleet runs them into the nearest nebula--and things suddenly take a bad turn.

As soon as each Drift Fleet ship hits the nebula, its systems overload and short-circuit before going dead. It stays silent for minutes, no radar, no comms, no network. Stubborn stragglers are ganged up on and forced into the cloud, followed by the poor ships on autopilot being bodily hauled into the nebula with tractor beams. Once the entire Fleet has been set adrift as sitting ducks, before the Marsiva can get too close, the attacking fleet... turns and flees through the cloud, seemingly untouched by the nebula that scrambles your ships.

Eventually, the systems flicker back to life, blinking on one by one. It will be several hours before any other effects of the attack will be noticeable. The network shows up as live again, but Atroma never shows up to explain a thing...]



ooc: the out-of-character event post is over here! respond to this post any way you like; you can have action, comm messages, play during the attack, being stuck in the nebula, checking in after the network comes back online, or whatever else seems fitting.
lord_wizard: (mean)

[personal profile] lord_wizard 2015-09-17 11:50 pm (UTC)(link)
[Yousuke is at least not alone in that regard, but years in Paradisa and at least one near-death experience on board the ship here, and his terror is dulled by intense cynicism]

I don't see what you can do about it. We're stuck on this course, unless one of the other ships would like to shove us out of the way, which doesn't sound healthy for any of us...

[What is he, an engineer? He's a very lacklaster cook and that's about it, so his knowledge of the ship is limited. However, studying the layout of the ship for potential wards affords him a somewhat coherent answer]

Perhaps away from the outer wall, in case of some kind of breach. The kitchen is the most centrally located, I believe. And at least without a pilot we won't be flipping upside down, so it should be safe enough to get here.

[ooc:since we don't have blueprints, I'm making a guess based on how I see it in my head. Feel free to suggest something else]
cpt_ressentiment: (the stillness of your heart?)

[personal profile] cpt_ressentiment 2015-09-20 06:23 pm (UTC)(link)
(( ooc: makes sense to me o/ ))

[ He groans, clearly frustrated by their lack of options... but for the moment, he shelves the problem of their lack of maneuverability to deal with the problem of moving everyone to somewhere safe. At least they can do that much. ]

Yeah, but there's a lot of stuff in the kitchen that could hurt people if it falls. And the way we keep shaking... [ He winces, but ultimately... ] It's better than nothing. And hey, the hallway leading there is just as central, right? There's that, too!
lord_wizard: (gloomy)

[personal profile] lord_wizard 2015-09-21 09:35 pm (UTC)(link)
A salient point. The hallway would be...[He cuts of a moment as the ship rumbles from an impact against the shields, and metal rattles]...a good idea.

If you can hail for help from any of the more fully staffed ships, that might also help. [It worked last time. He thinks. It's hard to say]