Voices from Heaven (
thespaceopera) wrote in
driftfleet2015-09-13 10:53 pm
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Entry tags:
- !event,
- aiya/gray nightingale,
- alex russo,
- allen walker,
- anders,
- anthony j. crowley,
- belthazar spellscry,
- beverly crusher,
- bran stark,
- cassandra pentaghast,
- cheese sandwich,
- clay terran,
- coil lenn,
- cole,
- cory matthews,
- davesprite,
- eugene ben woods,
- felix harrowgate,
- fenris,
- frobisher,
- hiccup horrendous haddock iii,
- hiro hamada,
- imperator furiosa,
- james potter,
- jove lavellan,
- katniss everdeen/nova,
- lea (axel),
- leanne,
- margaret "peggy" carter,
- margarine "margie" detemps,
- megaman.exe,
- miah lanbatal,
- natasha romanoff,
- nelkeila tarid,
- nunnally vi britannia,
- nux,
- pearl,
- richard castle,
- riku,
- robin redbreast,
- rogue,
- simon tam,
- sokka,
- stanley raymond kowalski,
- syeira,
- tekhetsio,
- the vision,
- toph beifong,
- vash the stampede,
- vima sunrider,
- yamanaka ino,
- yosuke hanamura,
- zessica wong,
- zhas
warning! warning!
[The nebulas are beautiful in this region of space, at the very least. They gleam as great distorting clouds of space-stuff that your scanners don't even want to attempt to analyze. They affect the ships' instruments much like other areas of disruption have in the past, but these are actually visible as large swathes of light--like giant flames frozen in their swirling shapes, suspended across impressive stretches of space. For once, there's something like scenery to look at, out here in the black...
And then, the proximity alarms begin to blare.
From a gap between the two nearest clouds comes an assemblage of ships! Familiar to some and new to others--they do not respond to hails or communications of any kind, and they're gunning straight for the Fleet without slowing. Their weapons are locking on and firing as soon as they are in range.
Many passengers have been through this before, and many of the ships are bigger and better than they'd been in the previous skirmish. Today, the Drift Fleet will put up a better fight, even punch a few holes in their attackers.
Your augment knows where you need to go! Do you run to your station? Do you dodge your job? Are you unsure how to help? Are the captains giving orders or panicking, and are their crews paying attention? Everyone's got a chance to fight back before the enemy fleet runs them into the nearest nebula--and things suddenly take a bad turn.
As soon as each Drift Fleet ship hits the nebula, its systems overload and short-circuit before going dead. It stays silent for minutes, no radar, no comms, no network. Stubborn stragglers are ganged up on and forced into the cloud, followed by the poor ships on autopilot being bodily hauled into the nebula with tractor beams. Once the entire Fleet has been set adrift as sitting ducks, before the Marsiva can get too close, the attacking fleet... turns and flees through the cloud, seemingly untouched by the nebula that scrambles your ships.
Eventually, the systems flicker back to life, blinking on one by one. It will be several hours before any other effects of the attack will be noticeable. The network shows up as live again, but Atroma never shows up to explain a thing...]
ooc: the out-of-character event post is over here! respond to this post any way you like; you can have action, comm messages, play during the attack, being stuck in the nebula, checking in after the network comes back online, or whatever else seems fitting.
And then, the proximity alarms begin to blare.
From a gap between the two nearest clouds comes an assemblage of ships! Familiar to some and new to others--they do not respond to hails or communications of any kind, and they're gunning straight for the Fleet without slowing. Their weapons are locking on and firing as soon as they are in range.
Many passengers have been through this before, and many of the ships are bigger and better than they'd been in the previous skirmish. Today, the Drift Fleet will put up a better fight, even punch a few holes in their attackers.
Your augment knows where you need to go! Do you run to your station? Do you dodge your job? Are you unsure how to help? Are the captains giving orders or panicking, and are their crews paying attention? Everyone's got a chance to fight back before the enemy fleet runs them into the nearest nebula--and things suddenly take a bad turn.
As soon as each Drift Fleet ship hits the nebula, its systems overload and short-circuit before going dead. It stays silent for minutes, no radar, no comms, no network. Stubborn stragglers are ganged up on and forced into the cloud, followed by the poor ships on autopilot being bodily hauled into the nebula with tractor beams. Once the entire Fleet has been set adrift as sitting ducks, before the Marsiva can get too close, the attacking fleet... turns and flees through the cloud, seemingly untouched by the nebula that scrambles your ships.
Eventually, the systems flicker back to life, blinking on one by one. It will be several hours before any other effects of the attack will be noticeable. The network shows up as live again, but Atroma never shows up to explain a thing...]
ooc: the out-of-character event post is over here! respond to this post any way you like; you can have action, comm messages, play during the attack, being stuck in the nebula, checking in after the network comes back online, or whatever else seems fitting.
no subject
I'm a good pilot. Pilot Augment makes sure.
[And then, despite the fact he's not really watching the radars, he flings them to the side of a volley of attacks and spinning recklessly between enemy ships with total confidence.]
no subject
and he hisses, snarling to himself through his teeth. at least the venom isn't actually aimed at Cole this time.]
Watch out--
[it's just a reflexive response. he can practically feel the phantom sensation of missing wings flexing to compensate, and that's bothering the hell out of him.]
no subject
[And around another ship in a space drift, that totally works, right?]
I haven't hit anything.
no subject
[last time, he got to experience the fight from the depths of someone's cargo hold. Some part of him is wondering if riding through this blind and ignorant like that would be actually easier than being able to look out the windows and see exactly where they're careening.]
--Pull up! [which is, of course, blurted out in reflex while the ship is already in the process of dodging in that direction. he can't help it, though. he's just the worst passenger ever.]
no subject
[Cole's voice is very calm and soft, even as his fingers move over the controls, hurling them around the battlefield.]
I know how to pilot Pathstone. You don't have to tell me.
no subject
it's hard to continue lashing out at something that has that kind of calm.
it interrupts his momentum enough to slow him down... and he ultimately swallows whatever his next protest is, trading it for a frustrated growl instead.]
no subject
Cole focuses again on what he's doing. Which is trying not to get blown out of the sky. Contrary to what Tek thinks, Cole doesn't want them to get blown up, either.]