thespaceopera: (red alert)
Voices from Heaven ([personal profile] thespaceopera) wrote in [community profile] driftfleet2015-09-13 10:53 pm

warning! warning!

[The nebulas are beautiful in this region of space, at the very least. They gleam as great distorting clouds of space-stuff that your scanners don't even want to attempt to analyze. They affect the ships' instruments much like other areas of disruption have in the past, but these are actually visible as large swathes of light--like giant flames frozen in their swirling shapes, suspended across impressive stretches of space. For once, there's something like scenery to look at, out here in the black...

And then, the proximity alarms begin to blare.

From a gap between the two nearest clouds comes an assemblage of ships! Familiar to some and new to others--they do not respond to hails or communications of any kind, and they're gunning straight for the Fleet without slowing. Their weapons are locking on and firing as soon as they are in range.

Many passengers have been through this before, and many of the ships are bigger and better than they'd been in the previous skirmish. Today, the Drift Fleet will put up a better fight, even punch a few holes in their attackers.

Your augment knows where you need to go! Do you run to your station? Do you dodge your job? Are you unsure how to help? Are the captains giving orders or panicking, and are their crews paying attention? Everyone's got a chance to fight back before the enemy fleet runs them into the nearest nebula--and things suddenly take a bad turn.

As soon as each Drift Fleet ship hits the nebula, its systems overload and short-circuit before going dead. It stays silent for minutes, no radar, no comms, no network. Stubborn stragglers are ganged up on and forced into the cloud, followed by the poor ships on autopilot being bodily hauled into the nebula with tractor beams. Once the entire Fleet has been set adrift as sitting ducks, before the Marsiva can get too close, the attacking fleet... turns and flees through the cloud, seemingly untouched by the nebula that scrambles your ships.

Eventually, the systems flicker back to life, blinking on one by one. It will be several hours before any other effects of the attack will be noticeable. The network shows up as live again, but Atroma never shows up to explain a thing...]



ooc: the out-of-character event post is over here! respond to this post any way you like; you can have action, comm messages, play during the attack, being stuck in the nebula, checking in after the network comes back online, or whatever else seems fitting.
tobeajedi: skidding to a halt (ACTION SHOT)

Leanne. LEANNE. Why do I keep calling her Shirley.

[personal profile] tobeajedi 2015-10-18 03:00 am (UTC)(link)
I guess that's not so bad--I mean--[WHOOSH.]--that's still a pretty long time right now.

[ugh the nebula, it's so inviting... but no, still no?? why???]
survives: (silent scream role)

AWW, it's okay!!

[personal profile] survives 2015-10-20 06:06 am (UTC)(link)
[She groans.] Yeah... Yeah, it's...

[She doesn't want to ask, she doesn't want to ask, she doesn't--] ...Can we hold out that long?!
tobeajedi: Scared (Oh crap oh crap)

[personal profile] tobeajedi 2015-10-22 03:02 pm (UTC)(link)
[Yeah. "Less than half an hour" is... not ideal, not when they can't communicate or shoot back properly.

After a few more evasions in which it's becoming clear that the hits they've already taken are hampering them, Vima decides that they've got no choice, and she bolts for the nebula despite the Feeling that she shouldn't--

--and all the systems promptly fail.]


Shoot! I knew this was a bad idea!
survives: (wish for falling through the air)

[personal profile] survives 2015-10-25 12:49 am (UTC)(link)
[Oh.

Oh no.

This is bad. This is sooo not good, oh no, oh no, how is she supposed to--]


A bad idea?! What just happened?!